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Analyzed about 8 hours ago. based on code collected about 14 hours ago.
Posted over 11 years ago by redfrik
SONIC SEMINARS - autumn 2012 (inscriptions open) 05/06/07.10.2012 – Fundamentals of Sound Synthesis with SuperCollider, by Stefan Kersten. 26/27/28.10.2012 – From Interface to Instrument, by Marije Baalman. 23/24/25.11.2012 – Live Real-time Machine ... [More] Learning, by Dan Stowell. 14/15/16.12.2012 – Non-standard Synthesis: Techniques, Aesthetics, Extensions, by Luc Döbereiner. Location: Fabra i Coats - Fàbrica de Creació. Sant Adrià, 20. Barcelona. Metro Sant Andreu. Price: [...] [Less]
Posted over 11 years ago by tim
14. Sep 2012 19:00 As a conclusion of SuperCollider residency where Tim Blechmann and Jakob Leben are developing a new IDE (integrated development environment) for SuperCollider - a powerful language for sound synthesis, Cyberpipe is throwing a ... [More] preview party. The SC-IDE is hoped to make SuperCollider finally a cross-platform “app” (on Linux, Mac & Windows). The [...] [Less]
Posted over 11 years ago by tim
14. Sep 2012 19:00 As a conclusion of SuperCollider residency where Tim Blechmann and Jakob Leben are developing a new IDE (integrated development environment) for SuperCollider - a powerful language for sound synthesis, Cyberpipe is throwing a ... [More] preview party. The SC-IDE is hoped to make SuperCollider finally a cross-platform “app” (on Linux, Mac & Windows). The [...] [Less]
Posted over 11 years ago by dan
Miguel Negrão will be teaching an introduction to SuperCollider in La Paz (Bolivia) on 3rd September - click for details: http://www.randomisnotwhatever.com/blog/13527472 http://www.facebook.com/events/462334107118245/
Posted over 11 years ago by dan
Miguel Negrão will be teaching an introduction to SuperCollider in La Paz (Bolivia) on 3rd September - click for details: http://www.randomisnotwhatever.com/blog/13527472 http://www.facebook.com/events/462334107118245/
Posted almost 12 years ago by dan
we have a new 3.5.3 bugfix release: source tarballs: http://sourceforge.net/projects/supercollider/files/Source/3.5.3/SuperCollider-3.5.3-Source.tar.bz2 ... [More] http://sourceforge.net/projects/supercollider/files/Source/3.5.3/SuperCollider-3.5.3-Source-linux.tar.bz2 osx installer: http://sourceforge.net/projects/supercollider/files/Mac%20OS%20X/3.5.3/SuperCollider-3.5.3-OSX.dmg win32 installer: http://sourceforge.net/projects/supercollider/files/Windows/3.5.3/SuperCollider-3.5.3-win32.exe ubuntu debs (due to launchpad packaging hell currently one commit before 3.5.3): https://launchpad.net/~supercollider/+archive/ppa cheers, tim changes since 3.5.2: Dan Stowell (6): LocalIn helpfile fix, thanks Bruno Ruviaro Fix scvim regsitry file for updated filename (thanks Carlo Capocasa) version number to 3.5.3 Server helpfile: see-also reference docs SCVim.sc should not be executable cmake build system: use system boost [...] [Less]
Posted almost 12 years ago by redfrik
SuperCollider and ixi lang workshop at the Gaite Lyrique on Wednesday, June 19th. For more info see… http://www.gaite-lyrique.net/evenement/dev-art-invite-ixi-lang
Posted almost 12 years ago by redfrik
SuperCollider and ixi lang workshop at the Gaite Lyrique on Wednesday, June 19th. For more info see… http://www.gaite-lyrique.net/evenement/dev-art-invite-ixi-lang
Posted almost 12 years ago by redfrik
http://lullcec.org/en/2012/workshops/espacialitzacio-del-so-amb-wave-field-synthesis/ Two of the core members of The Game of Life’s Foundation team will impart a 3-day seminar on realtime sound spatialization with wave field synthesis. The seminar ... [More] will deal with both compositional and technical issues surrounding spatial music and, focusing on electroacustic composition for wave field synthesis systems. The Game Of Life Foundation‘s mobile wave field synthesis [...] [Less]
Posted almost 12 years ago by dan
News for SuperCollider developers: we’ve decided to use Github as the main host for our source code. So today we’ve switched over. We’re using a mixture of services from Sourceforge and Github, but the official source code repository is now at Github. (Note that we’re also using Github’s issue tracker, so if you have a [...]