26
I Use This!
Moderate Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Apr 22, 2023 — Apr 22, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed temporarily broken keyboard support. More... over 14 years ago
More cleanup for the input system. Removed a lot of functions from InputDevice that won't be used there anymore. More... over 14 years ago
Added new DeviceConfig class (/config/device_config.cpp) for review. The DeviceConfig class will be responsibile for handling Gamepad and Keyboard configurations. It is now possible to share a single configuration between identical devices. Begun integration, still needs *a lot* of cleanup, but basically works. More... over 14 years ago
Some code cleanup.
hiker
as hikerstk
More... over 14 years ago
Bugfix: removed debug/test code.
hiker
as hikerstk
More... over 14 years ago
Added fixes to STK to work with current irrlicht SVN. All changes are in #ifdef IRR_SVN - and at this stage linking fails for atm unknown reasons. No changes to irrlicht 1.5 compilation.
hiker
as hikerstk
More... over 14 years ago
Moved m_animated_textures.clear(), m_all_nodes.clear(), & m_all_meshes.clear() *outside* of the respective for loops & removed the redundant null pointer check for m_animated textures per Joerg's observations. More... over 14 years ago
Updated sl transaltion by mufic
Auria
as auria
More... over 14 years ago
Replaced several dynamic_cast with getIrrlichtElement (which avoids dynamic_casts in non-debug mode and on windows, where irrlicht as default is compiled without RTTI information).
hiker
as hikerstk
More... over 14 years ago
Replaced dynamic_cast with irrlicht getType function (since irrlicht on windows per default is not compiled with RTTI).
hiker
as hikerstk
More... over 14 years ago
Fixed the messy Track::cleanup function (correctly this time). No longer crashes when you re-play a track that you had previously played. More... over 14 years ago
================================================================================ Temporary fix for multicontroller problems. This fix will support multiple controllers with the same name, but there will be one entry in the config file for each controller. No longer creates multiple entries for each controller. Need to correct a few other problems before this can truly be completed. More... over 14 years ago
Updated animation rotations.
hiker
as hikerstk
More... over 14 years ago
Removed HAVE_IRRLICHT
hiker
as hikerstk
More... over 14 years ago
Added much documentation and did some cleanup to GUI engine (hopefully if I'm hit by a meteorite, others will be able to continue working with the code)
Auria
as auria
More... over 14 years ago
Configuring gamepad input works again
Auria
as auria
More... over 14 years ago
Code cleanup (removed HAVE_IRRLICHT, ...).
hiker
as hikerstk
More... over 14 years ago
Added support for the kart files to specify the shape of its symbol in the mini map.
hiker
as hikerstk
More... over 14 years ago
Fixed (at least some) incorrect rotations in 3d animations.
hiker
as hikerstk
More... over 14 years ago
1) Removed wire-frame support (which didn't work anyway, and would need a fair amount of work to get it to work with irrlicht). 2) Added ctrl-f11 support to switch from bullet debug view back to track view (full toggling back and for is not supported yet and ends up with a grey screen in bullet debug view). 3) Code cleanup (removed tabs, HAVE_IRRLICHT, ...)
hiker
as hikerstk
More... over 14 years ago
Fixed bullet debug view, improved bullet debug camera to be always behind the kart now.
hiker
as hikerstk
More... over 14 years ago
Simplified event handling model in GUI to be less obtuse and more predictable
Auria
as auria
More... over 14 years ago
Fixed AI kart count widgets to provide correct in game
Auria
as auria
More... over 14 years ago
Fixed player identity not changeable by improving event handling in the GUI
Auria
as auria
More... over 14 years ago
Fixed incorrect code (and warning)
Auria
as auria
More... over 14 years ago
Speeded up kart model rotation in menus due to popular request
Auria
as auria
More... over 14 years ago
fixed crashes with command line arguments
Auria
as auria
More... over 14 years ago
Controller patch by Bob Forder - thanks\!
Auria
as auria
More... over 14 years ago
Can now choose which track to play into in the GUI + sow proper screenshots and track names
Auria
as auria
More... over 14 years ago
Scaled down adiumy texture
Auria
as auria
More... over 14 years ago