26
I Use This!
Moderate Activity

Commits : Listings

Analyzed about 23 hours ago. based on code collected 2 days ago.
Mar 26, 2023 — Mar 26, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Add billboard text rendering in vulkan More... over 1 year ago
Remove friend class in GE::GESPMBuffer More... over 1 year ago
Add colorization for vulkan More... over 1 year ago
Fix broken splitscreen network when no track selection screen More... over 1 year ago
Don't spam logging about missing rewinder More... over 1 year ago
Always send (empty if applicable) kart data to ensure forward compatibility More... over 1 year ago
Allow using real addon karts in networking More... over 1 year ago
Make it possible to enable kart exhaust in legacy device More... over 1 year ago
Fix particle xml after code change More... over 1 year ago
Use uniform rendering code for particle rendering More... over 1 year ago
Remove unneeded pow in transparent.frag More... over 1 year ago
Fix missing snowflake in icy soccer field More... over 1 year ago
Use GE::GERenderInfo to draw ghost kart and ctf flag in vulkan More... over 1 year ago
Fix ghost kart missing for non-colorizable kart More... over 1 year ago
Move RenderInfo class to GE More... over 1 year ago
Load colorization data for vulkan More... over 1 year ago
Fix crash when getActiveCamera is used after rendering scene More... over 1 year ago
Preload icon materials to avoid hang when firstly insert item More... over 1 year ago
Simplify m_icon_node handling in item class More... over 1 year ago
Don't check for descriptor indexing properties on non-apple devices More... over 1 year ago
Update AppData file game screenshots url More... over 1 year ago
Fix hang when switching kart in selection screen for vulkan More... over 1 year ago
Add missing vkCmdBindDescriptorSets for supportsBindMeshTexturesAtOnce More... over 1 year ago
Always use stable_sort to avoid flickering with alpha blending More... over 1 year ago
Fix logic error in GEVulkanTexture::getTextureData More... over 1 year ago
Allow changing texture compression setting without restarting stk More... over 1 year ago
Take BPTC into account for texture compression support More... over 1 year ago
Add texture matrix support in vulkan More... over 1 year ago
Don't call KartPropertiesManager::onDemandLoadKartTextures on child process More... over 1 year ago
Mirror UV if needed in vulkan More... over 1 year ago