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Analyzed 3 days ago. based on code collected 4 days ago.

Project Summary

This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.

Tags

library mmo multithreading network

In a Nutshell, syncsys...

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30 Day Summary

Apr 6 2021 — May 6 2021

12 Month Summary

May 6 2020 — May 6 2021

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