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I Use This!
Inactive

Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
Mar 27, 2023 — Mar 27, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Sounds working with new sdl versions. More... about 11 years ago
Made losing bases harder. More... about 13 years ago
Doubled enemy spawn counts and made them spawn from behind in last defence; decreased railgun reload time. More... about 13 years ago
decreased shotgun spread and fixed a memory leak. More... over 13 years ago
Merge branch 'master' of github.com:sisu/taisto2 More... over 13 years ago
Fixed starting at position in play.cpp More... over 13 years ago
command line params More... over 13 years ago
Fixed gen.cpp formatting. More... over 13 years ago
missing biisi.hpp More... over 13 years ago
Made music only play in game and fixed restarting music. More... over 13 years ago
Added strip to pack script. More... over 13 years ago
Packing script. More... over 13 years ago
Optimized size. More... over 13 years ago
music loop and broken menu item. More... over 13 years ago
Removed unused code from music.cpp and adjusted volumes. More... over 13 years ago
Added music to taisto. More... over 13 years ago
little optimization More... over 13 years ago
some beat code. More... over 13 years ago
Removed unused stuff from play.cpp More... over 13 years ago
some fixes to play.cpp More... over 13 years ago
better makefile More... over 13 years ago
snd gen stuff More... over 13 years ago
Added readme. More... over 13 years ago
Separated padsynth from snd gen code to its own file. More... over 13 years ago
karplus-strong stuff to play.cpp More... over 13 years ago
music testing stuff More... over 13 years ago
Fixed displaying defence time in client. More... over 13 years ago
Possible server fix. More... almost 14 years ago
Possibly fixed server stats. More... almost 14 years ago
Possibly fixed client draw segfault. More... almost 14 years ago