Tanzenhosen is (will be) a simple, cross-platform, networked multiplayer game table with no rules hard-coded, so you can all get together and play whatever you want.
The first goal is to make a simple card table consisting of a table, cards, buttons for dealing (face up, face down, etc), and a smooth network interface similar to chessnuts but more open to modification, and a little more easily ported to other platforms. For rendering I'm using openGL through pyglet, because python rules with a righteous fist and pyglet is the most amazing thing I've seen.
Network-wise I'll be aiming for fidelity over latency. This thing will really be aimed at creating mouse-clicky, drag-and-droppy games, and I'm aiming for ease of expansion to different sets of pieces after cards.
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