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The Battle for the Solar System : The Pandoran War
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Very Low Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
May 27, 2023 — May 27, 2024
Showing page 56 of 57
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Contributor
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Code Location
Date
Prevent fighters from magically coming back to life if their target is kill while they are also dying.
Steve
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over 8 years ago
Added Hyena and Leopard.
Steve
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over 8 years ago
Assigned missiles to fighters missing them.
Steve
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over 8 years ago
Don't chase your target forever - reevaluate if they go out of range.
Steve
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over 8 years ago
Define MAX_TARGET_RANGE.
Steve
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over 8 years ago
Limit number of fighters that can appear in battle at once, during an epic battle. Add remaining fighters as room on field becomes available.
Steve
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over 8 years ago
Implemented camera, to aid fighter switching. Added prompts for switching fighters, when current one is destroyed.
Steve
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over 8 years ago
Allow player to switch fighters upon death, during an epic battle.
Steve
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over 8 years ago
Player will always be on the side of the Allies.
Steve
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over 8 years ago
Allow manual switching of targets (closest). Disallow firing of missiles if target is too far away.
Steve
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over 8 years ago
Available guns bug fix.
Steve
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over 8 years ago
Fireflies have two plasma cannons, and one particle cannon.
Steve
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over 8 years ago
Updated Mission Completed ... Failed texts.
Steve
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over 8 years ago
Allow enemies to fire missiles.
Steve
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over 8 years ago
Make missiles more powerful. Save name of last mission star system.
Steve
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over 8 years ago
Updated gameplay manual.
Steve
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over 8 years ago
Added lookups for DISABLED.
Steve
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over 8 years ago
Allow enemies to flee.
Steve
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over 8 years ago
Always shift entities, even if inactive.
Steve
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over 8 years ago
Integrated triggers.
Steve
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over 8 years ago
Added 'combined guns' to allow for weapons to be fired together.
Steve
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over 8 years ago
Added Firefly, tweaked fighter speeds. Adjusted mission requirements.
Steve
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over 8 years ago
Tweaking speeds of fighters.
Steve
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over 8 years ago
Integrated waypoints into objective system.
Steve
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over 8 years ago
Updates to Mission Target logic. Tidying up of entity.c
Steve
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over 8 years ago
Removed Fighter struct and replaced with Entity.
Steve
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over 8 years ago
Start of waypoints.
Steve
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over 8 years ago
Start of triggers.
Steve
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over 8 years ago
Updated game manual. Limited number of HUD messages. Tweaked fighters and missions.
Steve
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over 8 years ago
Added nymph definition. Updated Coyote mission and other fighters.
Steve
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over 8 years ago
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