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I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
May 27, 2023 — May 27, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Prevent fighters from magically coming back to life if their target is kill while they are also dying. More... over 8 years ago
Added Hyena and Leopard. More... over 8 years ago
Assigned missiles to fighters missing them. More... over 8 years ago
Don't chase your target forever - reevaluate if they go out of range. More... over 8 years ago
Define MAX_TARGET_RANGE. More... over 8 years ago
Limit number of fighters that can appear in battle at once, during an epic battle. Add remaining fighters as room on field becomes available. More... over 8 years ago
Implemented camera, to aid fighter switching. Added prompts for switching fighters, when current one is destroyed. More... over 8 years ago
Allow player to switch fighters upon death, during an epic battle. More... over 8 years ago
Player will always be on the side of the Allies. More... over 8 years ago
Allow manual switching of targets (closest). Disallow firing of missiles if target is too far away. More... over 8 years ago
Available guns bug fix. More... over 8 years ago
Fireflies have two plasma cannons, and one particle cannon. More... over 8 years ago
Updated Mission Completed ... Failed texts. More... over 8 years ago
Allow enemies to fire missiles. More... over 8 years ago
Make missiles more powerful. Save name of last mission star system. More... over 8 years ago
Updated gameplay manual. More... over 8 years ago
Added lookups for DISABLED. More... over 8 years ago
Allow enemies to flee. More... over 8 years ago
Always shift entities, even if inactive. More... over 8 years ago
Integrated triggers. More... over 8 years ago
Added 'combined guns' to allow for weapons to be fired together. More... over 8 years ago
Added Firefly, tweaked fighter speeds. Adjusted mission requirements. More... over 8 years ago
Tweaking speeds of fighters. More... over 8 years ago
Integrated waypoints into objective system. More... over 8 years ago
Updates to Mission Target logic. Tidying up of entity.c More... over 8 years ago
Removed Fighter struct and replaced with Entity. More... over 8 years ago
Start of waypoints. More... over 8 years ago
Start of triggers. More... over 8 years ago
Updated game manual. Limited number of HUD messages. Tweaked fighters and missions. More... over 8 years ago
Added nymph definition. Updated Coyote mission and other fighters. More... over 8 years ago