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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
May 20, 2023 — May 20, 2024
Showing page 10 of 24
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Stared decomposite the Gameplaystate and changing name of some of the inner states, also added a new state gameoverstate and that the players redirect to that state when the game is over
Joakim Persson
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about 12 years ago
Forgot to actually test the resetRoundsTest in its own test in GameControllerTest
Joakim Persson
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about 12 years ago
Forgot to include the PowerUpFactory class in its new location
Joakim Persson
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about 12 years ago
Moved the powerupfactory class into the walkable package to avoid Circular dependencies
Joakim Persson
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about 12 years ago
Added a resetRoundsWin method to the gamecontroller and also added a test for the method, also modified the gameplaystate to use the methods in the ibombermanmodel roundOver,matchOver and gameOver from the gamecontroller object
Joakim Persson
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about 12 years ago
Added a temporary fix #19 the problem is that we used a mutable object as key in a hashmap
Joakim Persson
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about 12 years ago
Rewrote parts of the GameController so that some of its responsibility is now in the player class
Joakim Persson
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about 12 years ago
Added music to the splashscreen
Viktor Anderling
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about 12 years ago
removed unnecessary import
Adrian Bjugård
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about 12 years ago
added splash screen
Adrian Bjugård
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about 12 years ago
removed debug println
Adrian Bjugård
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about 12 years ago
player blinks when hit
Adrian Bjugård
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about 12 years ago
Changed text in mainmenu
Andreas Rolen
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about 12 years ago
Fixed merge
Viktor Anderling
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about 12 years ago
Added support in the model for diagonal movement
Viktor Anderling
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about 12 years ago
Changed so Esc in SetupGameState sends you back to mainmenu
Andreas Rolen
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about 12 years ago
Fixed navigation in Mainmenu
Andreas Rolen
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about 12 years ago
Added updateGame test to BombermanModelTest
Viktor Anderling
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about 12 years ago
Minor change in FPositionTest where I now use Float.floatToIntBits() before testing for equality
Joakim Persson
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about 12 years ago
Tweeked the toString() it does the same thing but much better
Joakim Persson
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about 12 years ago
Fixed bugs in GameController
Joakim Persson
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about 12 years ago
Fixed bug where the loadList method overwrites the scorelist to null if there is no previous highscore file on the users harddrive
Joakim Persson
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about 12 years ago
Added a MapTileFactory responsible for creating tiles that is located on the gameMap when it is init, also did som refactoring in the maploader class
Joakim Persson
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about 12 years ago
Updated the toString in GameMap to a more suitable one
Joakim Persson
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about 12 years ago
Added a test for the fposition class and also updated fposition to use Float.floatToIntBits() in hashCode and equals
Joakim Persson
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about 12 years ago
Added a method in GameController test that returns how many matches a player has won and a test for the method, I has also changed how to GameController handles how many rounds a player has won internally
Joakim Persson
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about 12 years ago
Added a check to pointGiver in players hashCode method
Joakim Persson
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about 12 years ago
Fixed typos in the equals method
Joakim Persson
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about 12 years ago
Added a test in BombermanModel and minor fix in Fire
Viktor Anderling
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about 12 years ago
Added methods in the FileScanner object to extract all the text from a file and also a method to list all the files in a folder, which basicly means that I extracted the io code from maploader and inserted it into FileScanner
Joakim Persson
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about 12 years ago
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