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Project Summary

Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correc

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In a Nutshell, Tenebrae Quake source modification...

This Project has No vulnerabilities Reported Against it

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Languages

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C
84%
C++
10%
8 Other
6%

30 Day Summary

Jun 23 2016 — Jul 23 2016

12 Month Summary

Jul 23 2015 — Jul 23 2016

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