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Inactive
Commits
: Listings
Analyzed
about 9 hours
ago. based on code collected
1 day
ago.
May 16, 2023 — May 16, 2024
Showing page 30 of 38
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Date
Fix #98 - colors don't update when switching worlds
Rutger Kok
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over 11 years ago
Small fixes
Rutger Kok
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over 11 years ago
Move to Forge
Rutger Kok
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over 11 years ago
Update for CraftBukkit 1.4.4: fix ice and snow
Rutger Kok
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over 11 years ago
Merge pull request #97 from rutgerkok/more1.4updates
Wickth
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over 11 years ago
Added blocks and rotations
Rutger Kok
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over 11 years ago
Merge pull request #96 from rutgerkok/infiniteloopfix
Wickth
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over 11 years ago
Fix infinite loop with underground BO2s
Rutger Kok
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over 11 years ago
Fix creating unnamed custom biome.
Wicked
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over 11 years ago
Fix old modes renaming.
Wicked
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over 11 years ago
Fix ice and snow.
Wicked
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over 11 years ago
Reduced duplicate code and fixed the startupspam.
Olof Larsson
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over 11 years ago
Startup speed improvement.
Olof Larsson
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over 11 years ago
Fix nullpointer exception.
Olof Larsson
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over 11 years ago
List command now show global objects by default. Also you may choose world with "-w world_name". All resources with custom objects accept objects from world folder too.
Wickth
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over 11 years ago
Merge pull request #91 from rutgerkok/cb-1.4
Wickth
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over 11 years ago
Remove debug message
Rutger Kok
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over 11 years ago
Now did not store bo2 objects from global folder. Search and load that every time when it needed. Fixed spawn command.
Wicked
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over 11 years ago
Move back to Java (1.)6; re-enable mob spawning
Rutger Kok
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over 11 years ago
Update for Craftbukkit 1.4
Rutger Kok
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over 11 years ago
Moved to 7 java due some compiler errors in previous. Some fixes for config load code. Removed unused code. Disabled mob control.
Wicked
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over 11 years ago
Fix ReplacedBlocks setting.
Wicked
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over 11 years ago
Remove Depth in UnderWater resource due we cant automatically convert from old.
Wickth
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over 11 years ago
Added new custom objects settings - spawnAboveGround and spawnUnderGround
Wickth
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over 11 years ago
Added new custom objects setting collisionBlockType.
Wickth
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over 11 years ago
Some tree fixes. Changed custom objects directories to GlobalObjects and WorldObjects.
Wickth
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over 11 years ago
Merge pull request #84 from metalwanderer/master
Wickth
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over 11 years ago
Removed not used code.
Wickth
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over 11 years ago
Change sapling syntax. Now its look like tree resource instead first parameter. With that you may set sapling resource for different sapling types.
Wickth
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over 11 years ago
World custom objects now will load from world folder instead global.
Wickth
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over 11 years ago
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