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Analyzed 3 months ago. based on code collected 4 months ago.

A 3D Graphics Engine written in C# and targeting .NET 4.5. The engine is based on a service architecture to promote portability and re-usability between different platforms and graphic API implementations. Design philosophy is geared towards the idea of providing a "library" as opposed to a "framework" and to be as open and modular as possible.

Currently Direct3D11 is supported via SharpDX.

The source code is licensed under the MIT/X11 license and any content under the Creative Commons BY-SA 3.0 license.

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In a Nutshell, Tesla Graphics Engine...

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30 Day Summary

Apr 10 2016 — May 10 2016

12 Month Summary

May 10 2015 — May 10 2016
  • 174 Commits
    Up + 31 (21%) from previous 12 months
  • 1 Contributors
    Down 0 (0%) from previous 12 months

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