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Very High Activity
Commits
: Listings
Analyzed
about 21 hours
ago. based on code collected
1 day
ago.
Apr 18, 2023 — Apr 18, 2024
Showing page 1 of 57
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Update rollup.config.js (#28156)
ycw
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1 day ago
Added Jolt physics example (#28023)
mrdoob
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1 day ago
copyTextureToTexture3D exclusive aligned xyz (#28154)
Renaud Rohlinger
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1 day ago
Updated builds.
Mugen87
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1 day ago
MeshGouraudMaterial: Remove unused lightmap_fragment chunk (#28056)
Dusan Bosnjak
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1 day ago
Docs: Improve `Plane` page. (#28153)
Michael Herzog
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1 day ago
WebGPURenderer: `transmission` and `clearcoat` shouldn't be ignored in `getMaterialCacheKey` (#28135)
susiwen8
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2 days ago
Allow specifying sphere size in CCDIKSolver.createHelper (#28147)
Psychpsyo
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3 days ago
Line: Honor last segment of `LineLoop` in `raycast()`. (#28114)
Rang
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3 days ago
WebGPURenderer: Fix 'receiveShadow' and introduce `shadowPositionNode` (#28146)
Renaud Rohlinger
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3 days ago
Docs: Improve `Object3D` page. (#28145)
Michael Herzog
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4 days ago
Updated builds.
Mugen87
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4 days ago
WebGLTextures: Simplify `updateMultisampleRenderTarget()`. (#28141)
Michael Herzog
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4 days ago
Updated builds.
Mugen87
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4 days ago
BatchedMesh: Add getInstanceCount/setInstanceCount methods for instanced multi-draw (#28103)
Cody Bennett
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5 days ago
WebGLTextures: Fix `gl.invalidateFramebuffer()` call. (#28139)
Michael Herzog
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5 days ago
WebGPURenderer: Fix `specularF90` of `MeshStandardMaterial` (#28138)
sunag
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5 days ago
GLTFExporter: Include three.js version in generator string (#28137)
Don McCurdy
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5 days ago
Update devDependencies (non-major) (#28136)
renovate[bot]
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5 days ago
Updated builds.
Mr.doob
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6 days ago
WebGLRenderer: Discard depth after rendering to transmissionRenderTarget (#28132)
Noeri Huisman
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6 days ago
Updated builds.
Mugen87
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7 days ago
WebGLBackground: Split adding to render list and clearing of buffers (#28118)
Noeri Huisman
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7 days ago
WebGPURenderer: Transmission - Backdrop 3/3 (#27880)
sunag
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7 days ago
docs: Fix typo (#28123)
Sangwon Kim
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8 days ago
Examples: Clean up. (#28121)
林炳权
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8 days ago
Updated builds.
Mugen87
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8 days ago
WebGLRenderer: Fix global clipping planes with nested render calls. (#28120)
Michael Herzog
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8 days ago
Octree and ignore certain meshes (#28116)
Remus M
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8 days ago
Updated builds.
Mugen87
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8 days ago
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