1
I Use This!
Inactive

Commits : Listings

Analyzed about 7 hours ago. based on code collected about 7 hours ago.
Jul 24, 2024 — Jul 24, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Map rendering is now only dependend on the one seed value. This means the same houses/trees etc will be chosen on all clients and the map will look exactly the same. More... over 12 years ago
House types (large houses, Hospital, School etc) are now synchronized with the server. Also, the server's Region is now transmitted correctly along with the new map (Urban or Suburban setting). More... over 12 years ago
Changed ground in Urban setting. Passenger game modes and Region settings now actually influence gameplay - there's more VIPs during rushhour and there's more passengers overall on Urban maps. More... over 12 years ago
Hospital and School are now also considered hotspots. More... over 12 years ago
Started work on Urban environment More... over 12 years ago
Started work on Urban environment More... over 12 years ago
Fixed an issue where only half the school/hospital would be placed. Should work now. More... over 12 years ago
Added images for Playground, Hospital, School and stores. More... over 12 years ago
Added images for Playground, Hospital, School and stores. More... over 12 years ago
Statistics now always end with the map time. More... over 12 years ago
Beautified the challenge map's win-messages More... over 12 years ago
Finished 4 challenge maps! Added ai.mapEvent to let map creators create their own events. More... over 12 years ago
Worked on Challange 3 - almost finished More... over 12 years ago
Fixed another bug with passenger list. More... over 12 years ago
Worked on the maze challenge. Fixed error with passenger list initialisation. More... over 12 years ago
Stress-tested map generation with drunkard-walk algorithm for maze creation. More... over 12 years ago
Stress-tested map generation with drunkard-walk algorithm for maze creation. More... over 12 years ago
Bugfix: tried to call statusMsg.add (a nonexistant functions - replaced with correct statusMsg.new) More... over 12 years ago
Trains images are now the correct color in client/server mode, even after match restart. More... over 12 years ago
Removed logging of Matches on server More... over 12 years ago
Removed debug logging messages More... over 12 years ago
Vip time is now passed to ai.newPassenger() More... over 12 years ago
Vip time is now dependant on the distance the VIP wants to travel. More... over 12 years ago
Fixed bug in server timing. Server time should now be updated correctly even for newly joined clients and for clients who have already connected to a server earlier. Also, added exclamation marks to the VIP-passengers in Simulation mode. More... over 12 years ago
Fixed bug on server that would stop the game when trains drop off the passengers at the wrong place. More... over 12 years ago
Beautified Error messages. Added ability to hide AI stats during a round. More... over 12 years ago
Fixed bug that would not write the config file correctly at startup. More... over 12 years ago
Fixed various minor Bugs. Added train.nextX, .nextY and .dir to some functions in the ai API More... over 12 years ago
Added Round-End-Messages to challenge maps More... over 12 years ago
Challenge maps can now be restarted correctly. More... over 12 years ago