22
I Use This!
Very Low Activity

Commits : Listings

Analyzed about 11 hours ago. based on code collected 1 day ago.
Apr 26, 2023 — Apr 26, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
allow starting a game, quiting it and starting it again
spq
More... over 15 years ago
Cleaned up rmpyc.sh More... over 15 years ago
* rmpyc.sh : fixed it dirty. It's not so important a clear solution. But this script works now. More... over 15 years ago
Revised Animal More... over 15 years ago
Revised AnimalCollector More... over 15 years ago
Made sheep disappear while shorn and made shearing take time More... over 15 years ago
Don't load ani 'stopped' any more, because it doesn't exist (temp fix for new herder bug) More... over 15 years ago
Minor changes, partly just formatting More... over 15 years ago
dont use tuples as argument for Point construction (forgotten before)
spq
More... over 15 years ago
remove possibility to use anything else but two values (x and y) for Point initialization
spq
More... over 15 years ago
dont use tuples as argument for Point construction
spq
More... over 15 years ago
reorganize get_settlements, use a bit dirty speed improvement (tile has x and y attributes, just like Point has, and contains function only uses those two attributes)
spq
More... over 15 years ago
some speed improvements, dunno if really required
spq
More... over 15 years ago
added speed "improvements" (better: remove weird code that should demonstrate pythons slowlyness :D)
spq
More... over 15 years ago
added function that just gives information if a rectangle intersects or not, not the intersection itself
spq
More... over 15 years ago
fix bugs when moving to the current target
spq
More... over 15 years ago
* directer movement * stop callback
spq
More... over 15 years ago
only set buoy if there was a movement possible
spq
More... over 15 years ago
fix comparison with None
spq
More... over 15 years ago
cleaner if, change animation, reoder functions
spq
More... over 15 years ago
Fixed crash when ship is sent to unaccessible position More... over 15 years ago
* added weakrefs to path * removed/commented some debug output More... over 15 years ago
* fixed minor tearing tool bug More... over 15 years ago
Made storage building carriages travel merely on streets More... over 15 years ago
* More cleanup More... over 15 years ago
* Typo * Cleanup animal init More... over 15 years ago
* Herder works More... over 15 years ago
* Wool is now picked up * Consumer creates slots for needed ressources if not yet available More... over 15 years ago
* fugly hack for the sheep, seems to work though More... over 15 years ago
* Some changes to the animal More... over 15 years ago