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Project Summary

UnrealProxy is a client/server application to make possible to host an Unreal Server on connections behind a NAT router (tested with Italian Fastweb ISP). All Unreal netcode based games should work as well (full tested with Unreal and UT). Uses wxWindows

Tags

first_person_shooters networking

In a Nutshell, Unreal Proxy...

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 No code available to analyze

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