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Inactive
Commits
: Listings
Analyzed
about 17 hours
ago. based on code collected
1 day
ago.
Mar 27, 2023 — Mar 27, 2024
Showing page 1 of 26
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
util/ByteOrder: add more API documentation
Max Kellermann
More...
over 3 years ago
CHandler: show real server list while attaching
Max Kellermann
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over 3 years ago
Connection: move ClientVersion to StatefulClient
Max Kellermann
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over 3 years ago
CHandler: copy protocol version from zombie while attaching
Max Kellermann
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over 3 years ago
CHandler: copy protocol version only if it is known
Max Kellermann
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over 3 years ago
Connection: fix fd leak in Connect()
Max Kellermann
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over 3 years ago
Connection: fix Connect() return value
Max Kellermann
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over 3 years ago
Connection: remove extra newline from log message
Max Kellermann
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over 3 years ago
Command: convert pointers to references
Max Kellermann
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over 3 years ago
Walk: convert pointers to references
Max Kellermann
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over 3 years ago
Log: unsigned log level
Max Kellermann
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over 3 years ago
LinkedServer: add LogF() with id prefix
Max Kellermann
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over 3 years ago
CHandler: eliminate local variable `was_attach`, use only Connection::IsInGame()
Max Kellermann
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over 3 years ago
CHandler: simplify handle_game_login()
Max Kellermann
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over 3 years ago
Handler: convert pointers to references
Max Kellermann
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over 3 years ago
LinkedServer: replace several flags with an enum
Max Kellermann
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over 3 years ago
CHandler: convert pointer to reference
Max Kellermann
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over 3 years ago
CHandler: remove unused parameter from redirect_to_self()
Max Kellermann
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over 3 years ago
CHandler: add more local reference variables
Max Kellermann
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over 3 years ago
CHandler: use StatefulClient::IsConnected()
Max Kellermann
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over 3 years ago
CHandler: delete zombie after it has been used
Max Kellermann
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over 3 years ago
CHandler: add local reference variable
Max Kellermann
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over 3 years ago
Encryption: add `constexpr`
Max Kellermann
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over 3 years ago
Attach: eliminate attach_after_play_server()
Max Kellermann
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over 3 years ago
CHandler: simplify handle_game_login()
Max Kellermann
More...
over 3 years ago
CHandler: move code to {Instance,Connection}::FindZombie()
Max Kellermann
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over 3 years ago
LinkedServer: eliminate enqueued_charlist, use StatefulClient::char_list instead
Max Kellermann
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over 3 years ago
check _WIN32 instead of WIN32, which is not an official macro
Max Kellermann
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over 3 years ago
debian/copyright: update year and email
Max Kellermann
More...
over 3 years ago
conf/uoproxy.conf: comment out all settings except "server" and use defaults
Max Kellermann
More...
over 3 years ago
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