5
I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
May 02, 2023 — May 02, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Formatting for @Wulfspider <3 More... almost 11 years ago
Merge pull request #627 from Waterpicker/master More... almost 11 years ago
Corrected block Interaction to be Synchronized with VanillaCamera More... almost 11 years ago
Update for API changes More... almost 11 years ago
Removal of Mouse enum More... almost 11 years ago
Merge branch 'client-connection' of github.com:kitskub/Vanilla into client-connection More... almost 11 years ago
Merge pull request #625 from Grinch/master More... almost 11 years ago
Small changes to VanillaInputExecuter - Switch ts.getRotation().getPitch() to inputState.pitch() so the client recognizes up and down movement. - Switch .multiply(speed).multiply(dt) to .multiply(speed * dt) as per thehutcher's suggestion. Signed-off-by: Steven Downer <[email protected]> More... almost 11 years ago
Update for API changes More... almost 11 years ago
Merge pull request #610 from Vanilla/chat More... almost 11 years ago
This should be in onAttached. Signed-off-by: Chris Sanders <[email protected]> More... almost 11 years ago
Update for SpoutAPI Component refactor. More... almost 11 years ago
Merge pull request #622 from Grinch/master More... almost 11 years ago
Adjustments to Vanilla Armor GUI - Default armor value now returns 0 instead of 15 - Adjusted VanillaArmorWidget a bit to be easier to work with - Adjusted Height and Width values for armor source - Removed old code from Drowning.java Signed-off-by: Steven Downer <[email protected]> More... almost 11 years ago
Merge pull request #621 from Grinch/master More... almost 11 years ago
Fix bubble coordinates for Vanilla GUI Signed-off-by: Steven Downer <[email protected]> More... almost 11 years ago
Merge pull request #620 from Waterpicker/master More... almost 11 years ago
Fixed the Camera More... almost 11 years ago
Fix unboxing issue with JDK 1.6 More... almost 11 years ago
Remove redundant type casts More... almost 11 years ago
Update for file system changes More... almost 11 years ago
Use Spout's camera again. More... almost 11 years ago
Set snow and leaves to opacity of 1 More... almost 11 years ago
Normal generation tweaks, delete your biomes.yml More... almost 11 years ago
Properly generate the spawn of new worlds More... almost 11 years ago
Fix throwing items More... almost 11 years ago
Don't place ponds in deserts More... almost 11 years ago
Fixed light calculation for opaque emitting blocks More... almost 11 years ago
More tweaks to lighting - disable entire light darkening check when initializing a chunk - Skip light rising for opaque source blocks - Skip light rising for opaque target blocks - Skip light rising if root block is already 15 - Skip light rising if light changed since added to dirty queue - Out of bounds check performed once rather than for each of the six directions - Skip light rising if target block is already 15 More... almost 11 years ago
Update for API changes. Signed-off-by: Chris Sanders <[email protected]> More... almost 11 years ago