Will be designed in free time in order to learn more of game coding myself. Developed in C++ using the OpenGL API for graphics and SDL. Should run primarily in Linux.
Does not intend to be a famous game. Just for fun.
First version should feature playable PC vs Computer gameplay and leave path open to add lan multiplayer later. Gameplay should be fast and should feature very high speed moving and something like a 'warpspeed' button. As for graphics, wills to show lots of motion blur when moving fast and even more when running at warpspeed. Does not will to have beautiful (geometry) graphics.