CG,UI,WIP: Fix various client-side chat issues |
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4 days ago
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CG,WIP: Use specific tile layout for 1-vs-rest situations |
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4 days ago
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CG,WIP: Resolve issues of handling 1 POV in tiled mode |
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4 days ago
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AI,WIP,Sane: Make dispatching of frame updates more clear |
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5 days ago
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CG,WIP: Fix size calculations of tile fields |
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10 days ago
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UI,WIP: Use custom slanted buttons where appropriate |
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11 days ago
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UI,WIP: Allow using different angles for sides of slanted buttons |
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11 days ago
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AI: Destroy objective helper entities properly |
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11 days ago
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Sane: Get rid of displaying chasers |
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12 days ago
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AI,WIP,Sane: Get rid of redundant Ai superclass |
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12 days ago
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G,AI: Fix duplicated registration of dropped items |
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14 days ago
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G: Retain target_location entities |
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14 days ago
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CG,UI,WIP: Fix various POV handling issues |
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16 days ago
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G: Fix damage propagation reentrancy issues |
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17 days ago
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G,WIP: Fix more respect handling regressions |
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17 days ago
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Sane: Purge the code which is related to map locations |
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18 days ago
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GS,WIP: Add experimental weapon tweaks |
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18 days ago
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G,WIP: Add a least-effort prestep to dropping projectiles |
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18 days ago
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AI: Try making platform handling more robust |
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19 days ago
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HUD: Fix regression wrt handling of indicator anims |
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24 days ago
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CG,WIP: Forward MV sound events to the primary view |
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24 days ago
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UI,HUD,WIP: Tune element margins to be consistent |
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25 days ago
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CG,WIP: Fix duplicated announcer events in mv |
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29 days ago
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CG,WIP: Fix avalanching of laser stop sounds in mv |
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about 1 month ago
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G,WIP: Try fixing stale respect handling regressions |
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about 1 month ago
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UI,SCB: Highlight the active POV in scoreboard |
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about 1 month ago
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SCB,SV,CL: Try showing real roundtrip time as ping |
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about 1 month ago
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R,CG,WIP: Draw world brighter under menu overlays |
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about 1 month ago
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Allow clients to toggle receiving multiview data |
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about 1 month ago
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CG,SV,WIP: Fix actually using partially-mv snaps |
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about 1 month ago
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