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Inactive
Commits
: Listings
Analyzed
about 24 hours
ago. based on code collected
2 days
ago.
May 10, 2023 — May 10, 2024
Showing page 1 of 3
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Contributor
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Code Location
Date
Update README with maintenance status
Alexander Overvoorde
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almost 6 years ago
Merge pull request #33 from WarenGonzaga/master
Alexander Overvoorde
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about 6 years ago
Update the Readme
Waren Gonzaga
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about 6 years ago
Update README.md
Alexander Overvoorde
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about 6 years ago
Merge pull request #32 from WarenGonzaga/master
Alexander Overvoorde
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about 6 years ago
Update the README.md
Waren Gonzaga
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about 6 years ago
Fix code for latest version of Socket.IO
Alexander Overvoorde
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over 8 years ago
The server now only sends updates of players that are not behind you.
Alexander Overvoorde
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over 12 years ago
Merge pull request #3 from mabrowning/master
Alexander Overvoorde
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over 12 years ago
Fixing silly animation reset bug
Mark Browning
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over 12 years ago
Merge pull request #2 from mabrowning/master
Alexander Overvoorde
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over 12 years ago
Slowing down animation just a bit
Mark Browning
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over 12 years ago
Merge pull request #1 from mabrowning/master
Alexander Overvoorde
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over 12 years ago
Adding character animations in multiplayer.
Mark Browning
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over 12 years ago
Fixes HTML entities in names, fixes movement being broken and adds nickname insensitive checking.
Alexander Overvoorde
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over 12 years ago
Reduces player update frequency and fixes kick/disconnect messages appearing for people who haven't authenticated.
Alexander Overvoorde
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over 12 years ago
Adds /list, /tp, /spawn and /kick server commands.
Alexander Overvoorde
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over 12 years ago
Adds server chat callback, way to set client position, antispam and fixes the kick message not showing up when being kicked mid-game.
Alexander Overvoorde
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over 12 years ago
Adds spawn protection with a 5 block radius.
Alexander Overvoorde
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over 12 years ago
Fixes XSS exploit.
Alexander Overvoorde
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over 12 years ago
Adds player name tags and makes the server host in the multiplayer client generic.
Alexander Overvoorde
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over 12 years ago
Adds an optional slot limit to the network class and fixes the kicked parameter in the clientside disconnect event.
Alexander Overvoorde
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over 12 years ago
Fixes the client reconnecting and causing fuckups and adds a message to inform the client when connection with the server was lost.
Alexander Overvoorde
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over 12 years ago
Adds full player model.
Alexander Overvoorde
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over 12 years ago
Fixes server not telling new clients about existing players and fixes the head of players not being at the appropriate height.
Alexander Overvoorde
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over 12 years ago
Adds basic player rendering (just the tip).
Alexander Overvoorde
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over 12 years ago
Adds a function to toggle the 'One user per ip' rule on/off.
Alexander Overvoorde
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over 12 years ago
Adds player position and orientation networking code.
Alexander Overvoorde
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over 12 years ago
Adds protection against multiple clients on the same IP.
Alexander Overvoorde
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over 12 years ago
Adds kick mechanism and adds kicking of players with duplicate usernames.
Alexander Overvoorde
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over 12 years ago
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