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Analyzed 9 months ago. based on code collected 12 months ago.

Project Summary

gloc is a shader toolchain targeting WebGL/OpenGL ES 2.0 GLSL 1.0.

gloc has a first-class preprocessor and support for accurate, semantic shader source fragment encapsulation and transport in JSON or XML.

Tags

web webgl

In a Nutshell, gloc...

Quick Reference

BSD 3-clause "New" or "Revised" License
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Forbidden

Hold Liable

Use Trademarks

Required

Include Copyright

Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security

Languages

Languages?height=75&width=75
OCaml
61%
JavaScript
13%
XSL Transformation
8%
7 Other
18%

30 Day Summary

Sep 7 2019 — Oct 7 2019

12 Month Summary

Oct 7 2018 — Oct 7 2019

Ratings

1 user rates this project:
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