return early from Landscape::sendToEngine, if error occured |
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over 9 years ago
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some minor improvements/fixes |
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over 9 years ago
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fix variable scope issue in Menu::showDialogue() |
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over 9 years ago
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another adjustment for CEGUI 0.7 |
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over 9 years ago
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fix uninitialized member in Light class |
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over 9 years ago
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fixes for Dialogue, Scene and IDNotFound classes |
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over 9 years ago
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fix Lua return value of Dusk::Lua::GetAnimated() |
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over 9 years ago
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better initialization of members of Camera class in constructor |
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over 9 years ago
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initialize all members of Application class in constructor |
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over 9 years ago
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add missing break statement in MediaWave class |
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over 9 years ago
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add missing break statements in Sound class |
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over 9 years ago
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switch back to CMake for building the engine |
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over 9 years ago
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adjust CMakeLists.txt for Engine |
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over 9 years ago
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add CMake files for Ogre, lualib50, vorbisfile |
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over 9 years ago
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improve CMake file |
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over 9 years ago
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improvement for Travis-CI |
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about 10 years ago
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minor improvements |
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about 10 years ago
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remove superfluous spaces in buildDusk.sh |
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almost 11 years ago
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update of Ogg Vorbis header files |
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almost 11 years ago
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update of OpenAL header files |
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almost 11 years ago
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cleaner sound handling: split Sound into several classes |
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almost 11 years ago
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move source files of Sound class to separate subdirectory |
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almost 11 years ago
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minor adjustments for CEGUI 0.7 |
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almost 11 years ago
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new build script for engine |
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almost 11 years ago
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templatify operator<< of Messages class |
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almost 11 years ago
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update of Ogre meshes to newer format (MeshSerializer v1.41) |
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almost 11 years ago
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remove Trigger::compLesser(), function is unused |
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almost 11 years ago
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sound adjustments; update Ogre3D plugin folder location for Linux |
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almost 11 years ago
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fix list of Lua packages installed by Travis-CI |
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almost 11 years ago
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minor adjustments for Windows platform |
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almost 11 years ago
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