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Commits : Listings

Analyzed about 18 hours ago. based on code collected about 23 hours ago.
Mar 20, 2024 — Apr 19, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix Suppress Color Update Warning not being saved More... 1 day ago
Properly upgrade MHs with negative range of motion More... 1 day ago
When setting colors from frame data to DMX models, don't process as a dmx_buffer More... 2 days ago
Fix a bunch of deprecation warnings Try to make sure is_3d flag is properly set More... 2 days ago
Start trying to fix the linux compile warnings More... 3 days ago
Next development iteration More... 3 days ago
2024.09 More... 3 days ago
Many of the models are apparently not setting the Z screen coord and relying on it being 0. More... 4 days ago
Make sure dmx_buffer flag is set properly More... 4 days ago
Remove a debug printf More... 4 days ago
increase VC text fields, couple warnings fixes More... 4 days ago
CHange default vendor URL to the github version More... 5 days ago
Add Mattos Designs More... 5 days ago
Optimize the common case of one coord per node by moving the storage for that directly into the node. Only dynamically allocate additional memory for >1 coords More... 5 days ago
Reduce size of most nodes by 4 bytes More... 6 days ago
Fix Per Model single line render buffers. Fixes #4499 More... 6 days ago
Allow Canvas mode effects to select the model blending layer as a possible layer. More... 6 days ago
Add sub-model alias to info panel #4473 (#4476) More... 7 days ago
Add SubModel Alias Edit to Layout Panel #4483 (#4487) More... 7 days ago
Add 90 minute interval to xschedule #1961 (#4491) More... 7 days ago
Add option to add new model to the same groups #4494 (#4495) More... 7 days ago
Fix total nodes tooltip for groups #4481 (#4496) More... 7 days ago
fix state effect More... 7 days ago
Change another std::list copy to a const reference More... 7 days ago
Switch FaceInfo and StateInfo to virtual getter/setters More... 7 days ago
Change from std::list<float> to std::vector<float> - significantly reduces memory useage and is faster to load the audio More... 7 days ago
Fix and OpenGL issue if a shader should have audioFFT, but the sequence doesn't have audio More... 7 days ago
Create GL contexts on demand up to max instead of all at once More... 7 days ago
Create win CI build More... 8 days ago
Update some methods to const to start transitioning render threads to using const Model Fix some render buffer issues with "Per Model" styles More... 8 days ago