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Analyzed 10 months ago. based on code collected about 1 year ago.

Project Summary

An OpenGL 2d game engine suite geared toward real-time, sprite/polygon-object-based gameplay. Includes the game engine library, as well as example game implementations. The goal is to provide an intuitive platform for implementing gameplay.

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Languages

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C++
95%
7 Other
5%

30 Day Summary

Jul 8 2019 — Aug 7 2019

12 Month Summary

Aug 7 2018 — Aug 7 2019

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