An OpenGL 2d game engine suite geared toward real-time, sprite/polygon-object-based gameplay. Includes the game engine library, as well as example game implementations. The goal is to provide an intuitive platform for implementing gameplay.
30 Day SummaryApr 14 2022 — May 14 2022
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12 Month SummaryMay 14 2021 — May 14 2022
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