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Analyzed over 1 year ago. based on code collected over 1 year ago.

Project Summary

YNA is a game Framework for XNA or MonoGame who allow you to quickly create prototypes and games. It is mainly inspired by Flixel, an ActionScript 3 Framework for 2D part and a bit by Three.js for 3D.

YNA is not designed for a specific type of game, so you can use it for 2D or 3D. You can make a really simple game or a more complex game.

If you wan't to use YNA on your current XNA/MonoGame project this is pretty simple, after referenced Yna.{plateform}.dll, you just have to replace Game by YnGame in your Game Class and you have access of all the features of YNA.

Tags

2d 3d framework gamedev library monogame prototyping xna

In a Nutshell, YNA Framework...

Microsoft Public License
Permitted

Commercial Use

Modify

Distribute

Sub-License

Forbidden

Hold Liable

Use Trademarks

Required

Include Copyright

Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

All Licenses

This Project has No vulnerabilities Reported Against it

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 Code locations have been removed since last analysis

At one point, Open Hub analyzed source code for this project based on code location(s) available at that time. Since then, the code locations have been removed.

Languages

Languages?height=75&width=75
C#
80%
XML
15%
XAML
5%
2 Other
<1%

30 Day Summary

Jun 24 2016 — Jul 24 2016

12 Month Summary

Jul 24 2015 — Jul 24 2016
  • 0 Commits
    Down -3 (100%) from previous 12 months
  • 0 Contributors
    Down -1 (100%) from previous 12 months

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