openhub.net
Black Duck Software, Inc.
Black Duck Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
Z
zombie-chaser
Settings
|
Report Duplicate
0
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Inactive
Commits
: Listings
Analyzed
about 11 hours
ago. based on code collected
about 17 hours
ago.
Apr 23, 2023 — Apr 23, 2024
Showing page 1 of 6
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Fixed typos, updated home page URL.
Andrew Grimm
More...
about 14 years ago
Bump up to version 0.1.0.
Andrew Grimm
More...
about 14 years ago
Move library files and ui files into a lib subdirectory, and other changes to file loading.
Andrew Grimm
More...
about 14 years ago
Removed gosu as a dependency, to satisfy jruby.
Andrew Grimm
More...
about 14 years ago
Merge branch 'master' of github.com:agrimm/zombie-chaser
Andrew Grimm
More...
about 14 years ago
Fixes to README.
Andrew Grimm
More...
about 14 years ago
Supply message about gosu being missing only when relevant. Abort if graphical user interface requested but unavailable.
Andrew Grimm
More...
about 14 years ago
Failed attempt at collision avoidance.
Andrew Grimm
More...
about 14 years ago
Made collision detection in console more rigorous, except to prevent deadlock when it's already going wrong.
Andrew Grimm
More...
about 14 years ago
Fix error in running test_zombie.rb by itself.
Andrew Grimm
More...
about 14 years ago
Fixed bug with class methods in ruby 1.9
Andrew Grimm
More...
about 14 years ago
Ensured that text output is done atomically.
Andrew Grimm
More...
about 14 years ago
Fix integration test to run on windows platforms.
Andrew Grimm
More...
about 14 years ago
Confirmed that a width of 80 causes problems for Windows console sessions, justifying a default of 79.
Andrew Grimm
More...
about 14 years ago
Documented that gosu is an optional runtime dependency.
Andrew Grimm
More...
about 14 years ago
Fixed typo in error message.
Andrew Grimm
More...
about 14 years ago
Removed unused class.
Andrew Grimm
More...
about 14 years ago
When mutating methods, remove the original first so that they don't generate bogus warnings.
Andrew Grimm
More...
about 14 years ago
Avoid messages being on the same line as console-based zombie representation.
Andrew Grimm
More...
about 14 years ago
Turn off collision checking for GUI interface.
Andrew Grimm
More...
about 14 years ago
Made sleeping inversely proportional to test suite size.
Andrew Grimm
More...
about 14 years ago
Make console width configurable.
Andrew Grimm
More...
about 14 years ago
Remove warning about uninitialized variable.
Andrew Grimm
More...
about 14 years ago
Fix output indicating whether a method if chaser-proof or not.
Andrew Grimm
More...
about 14 years ago
Actors can move from all directions.
Andrew Grimm
More...
about 14 years ago
Print overall chaser results before the window is closed.
Andrew Grimm
More...
about 14 years ago
Added ability to raise if actors are being drawn off-screen.
Andrew Grimm
More...
about 14 years ago
Added handling of timeouts.
Andrew Grimm
More...
about 14 years ago
Attempted fix for zombies getting stuck for no apparent reason.
Andrew Grimm
More...
about 14 years ago
Removed unneeded comment.
Andrew Grimm
More...
about 14 years ago
←
1
2
3
4
5
6
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree