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Blender

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  Analyzed about 2 hours ago

Blender is a 3D creation suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and hair), post-production with node based compositing and ... [More]

1.4M lines of code

104 current contributors

About 6 hours since last commit

615 users on Open Hub

Very High Activity
4.70565
   
Licenses: Apache-2.0, GPL-2.0+, GPL-3.0+

OGRE

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  Analyzed about 4 hours ago

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and O... [More]

544K lines of code

59 current contributors

About 17 hours since last commit

148 users on Open Hub

Very High Activity
4.75
   

LuxRender

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  Analyzed about 4 hours ago

LuxRender is a free software rendering system for photo-realistic and physicaly unbiased image synthesis. It is written in C++ and built around PBRT, providing a flexible ray tracing core and an extensible object-oriented design. Our goal is to extend PBRT into a complete renderer for artistic use, including : - Flexible multi-th... [More]

373K lines of code

20 current contributors

4 days since last commit

22 users on Open Hub

Very High Activity
4.75
   

Python-Ogre

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  Analyzed 2 days ago

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX), ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the suc... [More]

444K lines of code

0 current contributors

Almost 4 years since last commit

15 users on Open Hub

Inactive
5.0
 

Xith3D

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  Analyzed 1 day ago

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of it as a 3D engine. It allows to creat... [More]

124K lines of code

1 current contributors

5 months since last commit

10 users on Open Hub

Very Low Activity
3.71429
   

Aqsis Renderer

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  Analyzed about 11 hours ago

Aqsis is a cross-platform photorealistic 3D rendering solution, adhering to the RenderMan interface standard defined by Pixar Animation Studios. Focusing on stability and production usage, features include constructive solid geometry, depth-of-field, extensible shading engine (DSOs), instancing, level-of-detail, motion blur, NURBS, ... [More]

161K lines of code

2 current contributors

7 months since last commit

10 users on Open Hub

Very Low Activity
4.8
   
Licenses: BSD-4-Cla..., LGPL-2.1+

Ardor3D

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  Analyzed about 9 hours ago

Ardor3D is a professionally oriented, Java based 3D graphics engine.

204K lines of code

2 current contributors

2 months since last commit

9 users on Open Hub

Very Low Activity
4.0
   

OpenGL-Shader

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  Analyzed about 4 years ago

Perl module that abstracts OpenGL APIs for use with ARB (assembly), Cg and GLSL shading languages.

891 lines of code

0 current contributors

Almost 7 years since last commit

5 users on Open Hub

Activity Not Available
5.0
 
Licenses: Artistic-2.0, GPL-2.0+

Equalizer - Parallel Rendering

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  Analyzed about 8 hours ago

Equalizer is an open source programming interface and resource management system for scalable OpenGL applications. An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters and multi-GPU workstations. Equalizer is built upon a parallel OpenGL-based programmin... [More]

369K lines of code

9 current contributors

About 12 hours since last commit

5 users on Open Hub

Moderate Activity
5.0
 
Licenses: BSD-3-Clause, LGPL

OpenGL-Image

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  Analyzed 8 months ago

Perl module that provides tight integration between OpenGL and various imaging libraries. In the case of ImageMagick, C pointers may be shared between GPU and IM's image cache for optimized performance.

1.57K lines of code

0 current contributors

Over 6 years since last commit

5 users on Open Hub

Activity Not Available
5.0
 
Licenses: Artistic-2.0, GPL-2.0+