Tags : Browse Projects

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Crazy Eddie's GUI System

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  Analyzed about 1 month ago

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

196K lines of code

12 current contributors

about 1 month since last commit

56 users on Open Hub

Activity Not Available
4.15
   
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Kochol Game Engine

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  Analyzed about 2 months ago

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

170K lines of code

0 current contributors

over 2 years since last commit

3 users on Open Hub

Activity Not Available
5.0
 
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PVLE

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  Analyzed about 2 months ago

PVLE is a lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other well-known libraries. It is cross-platform and written in C++. It differs from other engines in the way it uses existing code instead of ... [More] re-inventing things, and because it does not hide underlaying libraries. [Less]

20.8K lines of code

1 current contributors

7 months since last commit

3 users on Open Hub

Activity Not Available
0.0
 
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Licenses: Closed Li..., GPL-3.0+

Arx Libertatis

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  Analyzed about 2 months ago

Cross-platform port of the Arx Fatalis sources from http://www.arkane-studios.com/uk/arx_downloads.php

122K lines of code

8 current contributors

about 2 months since last commit

3 users on Open Hub

Activity Not Available
0.0
 
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Paratrooper

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  Analyzed about 2 months ago

Tiny shooter game, remake of an original game by Greg Kuperberg (Orion Software - 1982), based on PVLE game engine ( http://pvle.sourceforge.net ).

7.73K lines of code

0 current contributors

over 6 years since last commit

2 users on Open Hub

Activity Not Available
0.0
 
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Seed Framework

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  Analyzed 7 months ago

Seed is a multiplatform C++ game development framework that aims mainly at recompile only portability between a wide range of platforms and consoles.

898K lines of code

0 current contributors

about 3 years since last commit

2 users on Open Hub

Activity Not Available
5.0
 
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The Legend of Mazzeroth

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  Analyzed almost 4 years ago

Initially planned as a an ambitious 2D MMORPG project, The Legend of Mazzeroth has been scaled back and has gone back to its roots as an old-school RPG reminiscent of 16-bit era Super Nintendo RPG's. If you've ever played Chrono Trigger, Final Fantasy 6, Breath of Fire and Secret of Mana, you'll feel quite comfortable with this game too.

37.4K lines of code

2 current contributors

almost 4 years since last commit

2 users on Open Hub

Activity Not Available
4.5
   
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Licenses: No declared licenses

LibNUI

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  Analyzed over 2 years ago

libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. ... [More] Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more. [Less]

1.03M lines of code

4 current contributors

over 2 years since last commit

2 users on Open Hub

Activity Not Available
5.0
 
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Facade 3D

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  Analyzed about 2 months ago

Facade is a first-person, futuristic, 3D, cross-platform (Windows, Mac OSX, and Linux) open-source adventure game project, built using the Ducttape Engine. Players will use nanotechnology to solve puzzles and progress through the game world.

1.25K lines of code

0 current contributors

about 5 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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OpenHoMM

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  Analyzed 7 months ago

OpenHoMM is open source clone of 'Heroes Of Might And Magic III' engine. It will include some new features. Qt 4.5 used. You must own Heroes of Might and Magic III to use OpenHoMM.

38.5K lines of code

0 current contributors

about 7 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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