Tags : Browse Projects

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Clutter Toolkit

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  Analyzed about 2 months ago

Clutter is an open source (LGPLv2.1+) software library for creating fast, compelling, portable, and dynamic graphical user interfaces. It is a core part of MeeGo, and is supported by the open source community. Its development is sponsored by Intel. Clutter uses OpenGL for rendering (and ... [More] optionally OpenGL|ES for use on mobile and embedded platforms), but wraps an easy to use, efficient, flexible API around GL's complexity. Clutter enforces no particular user interface style, but provides a rich, generic foundation for higher-level toolkits tailored to specific needs. [Less]

479K lines of code

17 current contributors

3 months since last commit

28 users on Open Hub

Activity Not Available
4.75
   
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0 A.D.

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  Analyzed about 1 year ago

Historically based Real Time Strategy game focusing on the years 500 B.C. to 500 A.D. In short, it is a war/economy strategy game allowing you to recreate or rewrite the ancient history of western civilisations.

5.57M lines of code

16 current contributors

about 1 year since last commit

20 users on Open Hub

Activity Not Available
4.90909
   
I Use This
Licenses: CC-BY-SA-3.0, GPL-2.0+

ImaNES

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  Analyzed 11 months ago

imanes is an open source NES emulator for UNIX/Windows systems. It uses SDL for the graphics, so any SDL-equipped system should be able to run it. The idea behind the project is to add intelligence to it, anyways, so the emulator could play games by itself.

6.67K lines of code

0 current contributors

over 4 years since last commit

6 users on Open Hub

Activity Not Available
5.0
 
I Use This

FreeSCI

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  Analyzed 11 months ago

FreeSCI is a portable interpreter for SCI games, such as the Space Quest series (starting with SQ3) or Leisure Suit Larry (2 and sequels). In February 2009 FreeSCI was merged with ScummVM project.

121K lines of code

0 current contributors

over 8 years since last commit

6 users on Open Hub

Activity Not Available
4.0
   
I Use This
Licenses: No declared licenses

SDL Perl

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  Analyzed about 2 months ago

SDL Perl is a multimedia binding for Perl, using the Simple DirectMedia Layer and OpenGL.

63K lines of code

0 current contributors

about 2 years since last commit

5 users on Open Hub

Activity Not Available
5.0
 
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GNUjump

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  Analyzed about 2 months ago

GNUjump is a clone of the simple yet addictive game Xjump, adding new features like multiplaying, unlimited FPS, smooth floor falling, themable graphics, sounds, replays, ... The goal in this game is to jump to the next floor trying not to fall down. As you go upper in the Falling Tower the ... [More] floors will fall faster. Try to survive longer get upper than anyone. It might seem too simple but once you've tried you'll realize how addictive this is. [Less]

22.8K lines of code

0 current contributors

almost 5 years since last commit

4 users on Open Hub

Activity Not Available
4.0
   
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Fuse - the Free Unix (ZX) Spectrum Emulator

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  Analyzed about 1 year ago

The Free Unix Spectrum Emulator (Fuse): an emulator of the Sinclair ZX Spectrum (a 1980s home computer) and its various clones. Runs under Unix (including Linux), Mac OS X and Windows (amongst others).

111K lines of code

4 current contributors

about 1 year since last commit

3 users on Open Hub

Activity Not Available
5.0
 
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Licenses: Freeware, LGPL-2.1+

chickennix

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  Analyzed about 2 months ago

Chickennix is a lightweight and classic "Shoot 'em up"-game written in C and SDL. The plot of this game is to shoot everything appearing on the screen down and climp up the highscore.

3.34K lines of code

0 current contributors

about 7 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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Imperium: Sticks

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  Analyzed almost 2 years ago

Imperium: Sticks is a cross-platform, real-time strategy game spanning the dawn of human history to the end of civilization.

11.6K lines of code

0 current contributors

over 6 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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geeny

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  Analyzed 7 months ago

Geeny is a scriptable game engine with built-in support for 2D, 3D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32/Linux C++.

68.3K lines of code

0 current contributors

about 11 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Licenses: No declared licenses