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Crazy Eddie's GUI System

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  Analyzed about 1 month ago

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

200K lines of code

22 current contributors

About 1 month since last commit

57 users on Open Hub

Activity Not Available
4.15
   

Object-Oriented Input System (OIS)

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  Analyzed about 1 month ago

Cross platform input system designed for use with HID devices (mice, joysticks, keyboards, et al). Currently supported platforms include: Linux & Win32 (and partially OSX).

38.9K lines of code

0 current contributors

Almost 3 years since last commit

52 users on Open Hub

Activity Not Available
4.44444
   

Cataclysm-DDA

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  Analyzed about 1 month ago

Cataclysm: Dark Days Ahead is a roguelike set in a post-apocalyptic world. Surviving is difficult: you have been thrown, ill-equipped, into a landscape now riddled with monstrosities of which flesh eating zombies are neither the strangest nor the deadliest. In the course of your ordeal there will be opportunities and temptations to ... [More]

211K lines of code

216 current contributors

About 1 month since last commit

9 users on Open Hub

Activity Not Available
5.0
 

Broodwar API

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  Analyzed about 1 hour ago

The Brood War Application Programming Interface (BWAPI) is a free and open source C++ framework for creating AI modules for Starcraft: Broodwar. Using BWAPI, programmers can retrieve information on players and individual units in Starcraft as well as issue a wide variety of commands to units, opening the doors for custom AIs with new m... [More]

54.1K lines of code

0 current contributors

Over 1 year since last commit

4 users on Open Hub

Very Low Activity
4.66667
   

angel-engine

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  Analyzed about 13 hours ago

Angel is a 2D game prototyping engine based on OpenGL and C++. Angel was originally made by a group of employees at Electronic Arts Los Angeles for use in a GameJam they were planning for April 2008. The source was opened in January 2009. Angel provides: * Actors (game objects with color, shape, responses, attributes, etc.)... [More]

1.03M lines of code

0 current contributors

Almost 3 years since last commit

3 users on Open Hub

Inactive
0
 

PVLE

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  Analyzed about 1 month ago

PVLE is a lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other well-known libraries. It is cross-platform and written in C++. It differs from other engines in the way it uses existing code instead of re-inventing things, and because it do... [More]

10.9K lines of code

1 current contributors

9 months since last commit

3 users on Open Hub

Activity Not Available
0
 

Arx Libertatis

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  Analyzed about 1 month ago

Cross-platform port of the Arx Fatalis sources from http://www.arkane-studios.com/uk/arx_downloads.php

115K lines of code

7 current contributors

About 1 month since last commit

3 users on Open Hub

Activity Not Available
0
 

Kochol Game Engine

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  Analyzed about 1 month ago

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

170K lines of code

1 current contributors

8 months since last commit

3 users on Open Hub

Activity Not Available
5.0
 

Mahjong 3D

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  Analyzed 1 day ago

The Chinese game Mahjongg is popular over the world. It combines elements of strategy, wisdom and luck. The objective is simple, but so captivating - you must match sets of tiles together to clear them from the board. Amazing Mahjongg 3D gives you an opportunity to enjoy classic Mahjongg game on your desktop computer.

30.6K lines of code

0 current contributors

Over 6 years since last commit

2 users on Open Hub

Inactive
0
 

Seed Framework

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  Analyzed about 9 hours ago

Seed is a multiplatform C++ game development framework that aims mainly at recompile only portability between a wide range of platforms and consoles.

898K lines of code

0 current contributors

Over 1 year since last commit

2 users on Open Hub

Very Low Activity
5.0