Tags : Browse Projects

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Qt 5

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  Analyzed 1 day ago

Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.

8.46M lines of code

292 current contributors

4 days since last commit

125 users on Open Hub

Very High Activity
5.0
 
I Use This
Licenses: Commercial, GNU_Free_..., gpl3

Crazy Eddie's GUI System

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  No analysis available

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

0 lines of code

14 current contributors

0 since last commit

57 users on Open Hub

Activity Not Available
4.15
   
I Use This
Mostly written in language not available
Licenses: mit

Crystal Space 3D

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  Analyzed 4 months ago

Crystal Space is a free, cross-platform software development kit for realtime 3D graphics. It supports Windows, Linux, MaxOS/X and more. Though written in C++, other languages like Python can also be used to write programs. Based on a plugin system it's very modular and extended easily. 3D ... [More] rendering is done with OpenGL. Features of the latest as well as older hardware are supported seamlessly. [Less]

3.4M lines of code

0 current contributors

almost 9 years since last commit

32 users on Open Hub

Activity Not Available
4.78947
   
I Use This

Arx Libertatis

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  Analyzed about 20 hours ago

Cross-platform port of the Arx Fatalis sources from http://www.arkane-studios.com/uk/arx_downloads.php

125K lines of code

4 current contributors

5 months since last commit

5 users on Open Hub

Low Activity
5.0
 
I Use This

Agar

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  Analyzed about 13 hours ago

Agar is a modern open-source, cross-platform toolkit for graphical applications implemented in C, C++ and Ada (with bindings to other languages in development). Designed for ease of integration, it follows the philosophy of building the GUI around the application and not the other way around. Unlike ... [More] most other GUI toolkits, Agar takes maximum advantage of hardware graphics acceleration when it is available via OpenGL, but it also supports traditional framebuffer interfaces such as SDL direct video. [Less]

334K lines of code

2 current contributors

3 days since last commit

4 users on Open Hub

Very Low Activity
4.5
   
I Use This

Kochol Game Engine

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  Analyzed 1 day ago

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

175K lines of code

0 current contributors

almost 6 years since last commit

3 users on Open Hub

Inactive
5.0
 
I Use This

PVLE

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  Analyzed about 22 hours ago

PVLE is a lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other well-known libraries. It is cross-platform and written in C++. It differs from other engines in the way it uses existing code instead of ... [More] re-inventing things, and because it does not hide underlaying libraries. [Less]

20.3K lines of code

1 current contributors

8 months since last commit

3 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: Closed_Li..., gpl3_or_l...

Seed Framework

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  Analyzed 1 day ago

Seed is a multiplatform C++ game development framework that aims mainly at recompile only portability between a wide range of platforms and consoles.

919K lines of code

0 current contributors

about 10 years since last commit

2 users on Open Hub

Inactive
5.0
 
I Use This

Paratrooper

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  Analyzed about 2 hours ago

Tiny shooter game, remake of an original game by Greg Kuperberg (Orion Software - 1982), based on PVLE game engine ( http://pvle.sourceforge.net ).

7.73K lines of code

0 current contributors

over 13 years since last commit

2 users on Open Hub

Inactive
0.0
 
I Use This

Facade 3D

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  Analyzed about 17 hours ago

Facade is a first-person, futuristic, 3D, cross-platform (Windows, Mac OSX, and Linux) open-source adventure game project, built using the Ducttape Engine. Players will use nanotechnology to solve puzzles and progress through the game world.

1.25K lines of code

0 current contributors

about 12 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This