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PCSX2

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  Analyzed about 4 hours ago

PCSX2 is a PlayStation 2 emulator for Windows and Linux, started by the same team that brought you PCSX (a Sony PlayStation 1 emulator), with continuing contributions from open source developers. PCSX2 is one of very few fully functioning PS2 emulators available today, with both high ... [More] compatibility and high performance. Many games still emulate slowly due to the inherent complexity of the PS2's architecture, but on whole the emulator is functional and enjoyable. PCSX2 has changed repositories a few times over the past year. Code metrics for contributions made from 2005 to 2008 can be found at the following Ohloh pages: https://www.ohloh.net/p/4001 https://www.ohloh.net/p/pcsx2_playground [Less]

1M lines of code

43 current contributors

2 months since last commit

125 users on Open Hub

High Activity
4.625
   
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MAME - Multiple Arcade Machine Emulator

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  Analyzed 3 months ago

Even though MAME allows people to enjoy the long-lost arcade games and even some newer ones, the main purpose of the project is to document the hardware (and software) of the arcade games. There are already many dead arcade boards, whose function has been brought to life in MAME. Being able to play ... [More] the games is just a nice side-effect. The huge success of MAME would not be possible without the talent of the programmers who joined to form the MAME team. At the moment, there are about 100 people on the team, but there is a large number of contributors outside the team too. Miodrag Milanovic is the current coordinator of the project. [Less]

8.97M lines of code

153 current contributors

3 months since last commit

48 users on Open Hub

Activity Not Available
4.64286
   
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cspspemu

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  Analyzed 10 months ago

Soywiz's C# PSP Emulator (.NET 4.0)

118K lines of code

0 current contributors

about 3 years since last commit

14 users on Open Hub

Activity Not Available
5.0
 
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Licenses: No declared licenses

MESS - Multi Emulator Super System

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  Analyzed almost 3 years ago

MESS is a MAME-based project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware ... [More] platforms to be run on modern PCs. The goal of MESS is total accuracy to the original hardware behaviour, which is achieved through low-level emulation of all hardware components (video chips, CPUs, etc.), the implementations of which are shared across all emulated systems using the generic MAME architecture. [Less]

4.37M lines of code

40 current contributors

almost 3 years since last commit

12 users on Open Hub

Activity Not Available
4.625
   
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IronBabel

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  Analyzed 10 months ago

IronBabel is a universal emulation platform; that is, IronBabel is intended to run anywhere and run anything. To achieve this, IronBabel is implemented using .NET technology, primarily Nemerle.

388 lines of code

0 current contributors

about 8 years since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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decaf64

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  Analyzed about 1 year ago

Decaf64 is a Nintendo 64 emulator written entirely in Java. It will incorporate a dynamic recompiler and HLE along with OpenGL bindings to efficiently emulate Nintendo 64 games in a machine-independent fashion.

73.9K lines of code

0 current contributors

over 7 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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psce4all

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  Analyzed about 2 months ago

PlayStation Console Emulators For All

179K lines of code

0 current contributors

over 1 year since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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