Tags : Browse Projects

Select a tag to browse associated projects and drill deeper into the tag cloud.

Showing page 1 of 3
Filter by Related Tags:

Group Autonomy for Mobile Systems

Compare

  Analyzed 4 days ago

The Group Autonomy for Mobile Systems (GAMS) project at Carnegie Mellon University is intended to provide a distributed operating environment for control of unmanned autonomous systems (UAS). The repository is composed of C++, Java, MADARA, and some LUA bindings that enable a single person to control and understand information from a s... [More]

16.4K lines of code

3 current contributors

4 months since last commit

1 users on Open Hub

Low Activity
0
 

htbaapub.fsm

Compare

  Analyzed 4 days ago

Finite State Machines for BlitzMax

389 lines of code

0 current contributors

Over 5 years since last commit

1 users on Open Hub

Inactive
0
 

puremvc-js-fsm

Compare

  Analyzed 4 days ago

Important! This work is in progress. Please come back for updates daily, or if you want to contribute, please contact me at - lemil77 at gmail dot com. I will be posting soon some note about the implementation and samples on my blog at - www.lemil.com.ar/blog About: PureMVC is one of the best frameworks around to impleme... [More]

1.54K lines of code

0 current contributors

About 2 years since last commit

1 users on Open Hub

Inactive
0
 

Genetic Automaton Learner (GAL)

Compare

  Analyzed 2 days ago

Learn Finite State Automata that generalize over a set of training instances. This is an (incomplete) implementation of GAL, the Genetic Automaton Learner as defined in Chapter 5 of Belz (2000). The point of this code is to learn a FSA that *generalizes* from a set of positive examples. (If you just want to cover exactly the i... [More]

1.14K lines of code

0 current contributors

Over 4 years since last commit

1 users on Open Hub

Inactive
0
 

Helsinki Finite-State Technology

Compare

  Analyzed 10 months ago

The Helsinki Finite-State Transducer toolkit is intended for processing natural language morphologies. The toolkit is demonstrated by wide-coverage implementations of a number of languages of varying morphological complexity.

231K lines of code

7 current contributors

10 months since last commit

1 users on Open Hub

Activity Not Available
0
 

iFSM

Compare

  Analyzed 4 days ago

a jQuery State Machine (FSM / HSM) to design and manage web user interfaces, simulators, games...

6.97K lines of code

3 current contributors

12 days since last commit

1 users on Open Hub

Low Activity
0
 

sarasvati

Compare

  Analyzed 2 days ago

SarasvatiOverviewSarasvati is a workflow/bpm engine based on graph execution. It has a simple core which allows for different implementations. For example one may change the persistence mechanism (or avoid it altogether), change token representation or build additional functionality on top. It currently has implementations in Haskell... [More]

250K lines of code

1 current contributors

6 months since last commit

1 users on Open Hub

Very Low Activity
0
 

ce::StateCore

Compare

  Analyzed 3 days ago

StateCore is an generic finite state machine (FSM), based on the state pattern and written in C++. StateCore was created with the idea to helping the developers. This was created under the LGPL license. This means that it is completely free to use for commercial and non commercial applications. Features: * Interface and Impl... [More]

271 lines of code

0 current contributors

Over 4 years since last commit

1 users on Open Hub

Inactive
5.0
 

automata-tools

Compare

  Analyzed 2 days ago

Automata Tools are a series of classes and utilities for ActionScript 3. We developed these tools to solve some common problems and now we're sharing them.

174 lines of code

0 current contributors

About 6 years since last commit

0 users on Open Hub

Inactive
0
 

pyfsm

Compare

  Analyzed 3 days ago

Initial ImplementationThis is a fairly straight forward implementation of a finite state machine written in pure python. FSMs are stores in an XML file which has interspersed python code in the XML to define actions to be taken. Each state has 3 types of code. Entry code, Exit Code, and Action Code. The entry and exit codes are calle... [More]

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0
 
Mostly written in language not available
Licenses: LGPL