Tags : Browse Projects

Select a tag to browse associated projects and drill deeper into the tag cloud.

Simple DirectMedia Layer

Compare

  Analyzed about 23 hours ago

A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code ... [More] contains unofficial support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl. [Less]

564K lines of code

27 current contributors

2 days since last commit

232 users on Open Hub

Very High Activity
4.23438
   
I Use This

Pygame

Compare

  Analyzed about 2 hours ago

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

7.74K lines of code

48 current contributors

5 months since last commit

79 users on Open Hub

Low Activity
4.57895
   
I Use This

Crazy Eddie's GUI System

Compare

  No analysis available

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

0 lines of code

14 current contributors

0 since last commit

57 users on Open Hub

Activity Not Available
4.15
   
I Use This
Mostly written in language not available
Licenses: mit

LWJGL

Compare

  Analyzed 1 day ago

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and ... [More] OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

89.3K lines of code

0 current contributors

over 7 years since last commit

44 users on Open Hub

Inactive
4.57143
   
I Use This

Irrlicht Engine

Compare

  No analysis available

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

0 lines of code

1 current contributors

0 since last commit

37 users on Open Hub

Activity Not Available
4.08
   
I Use This
Mostly written in language not available
Licenses: zlib_libpng

jogl

Compare

  Analyzed 1 day ago

The JOGL project hosts the development version of the Java™ Binding for the OpenGL® API, and is designed to provide hardware-supported 3D graphics to applications written in Java. JOGL provides full access to the APIs in the OpenGL 1.3 - 3.0, 3.1 - 3.3, ≥ 4.0, ES 1.x and ES 2.x specification as ... [More] well as nearly all vendor extensions. OpenGL Evolution & JOGL (UML) gives you a brief overview of OpenGL, it's profiles and how we map them to JOGL. JOGL integrates with the AWT and Swing widget sets, as well with custom windowing toolkits using the NativeWindow API. JOGL also provides it's own native windowing toolkit, NEWT. [Less]

757K lines of code

3 current contributors

about 1 month since last commit

22 users on Open Hub

Very High Activity
5.0
 
I Use This

OpenTK

Compare

  Analyzed about 9 hours ago

The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially ... [More] suited to Rapid Application Development. OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs on Windows, Linux and Mac OS X without recompilation, is easy to deploy and is compatible with all .Net languages: C#, VB.Net, C++/CLI, F#, IronPython, Boo, ... [Less]

357K lines of code

1 current contributors

3 days since last commit

20 users on Open Hub

Moderate Activity
4.875
   
I Use This

JInput

Compare

  No analysis available

The JInput Project hosts an implementation of an API for game controller discovery and polled input.

0 lines of code

0 current contributors

0 since last commit

12 users on Open Hub

Activity Not Available
4.75
   
I Use This
Mostly written in language not available
Licenses: BSD-3-Clause

Thousand Parsec KDE Client

Compare

Claimed by KDE Analyzed 3 months ago

Thousand Parsec KDE client. Thousand Parsec has been discontinued since 2012. Try the FreeOrion project instead.

3.7K lines of code

1 current contributors

about 5 years since last commit

11 users on Open Hub

Activity Not Available
5.0
 
I Use This
Licenses: gpl3_or_l..., lgpl

Xith3D

Compare

  Analyzed about 18 hours ago

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More] it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

123K lines of code

0 current contributors

about 9 years since last commit

9 users on Open Hub

Inactive
3.66667
   
I Use This