Tags : Browse Projects

Select a tag to browse associated projects and drill deeper into the tag cloud.

Simple DirectMedia Layer

Compare

  Analyzed 2 months ago

A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code ... [More] contains unofficial support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl. [Less]

277K lines of code

28 current contributors

2 months since last commit

228 users on Open Hub

Activity Not Available
4.24615
   
I Use This

Pygame

Compare

  Analyzed 7 months ago

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

75.3K lines of code

7 current contributors

10 months since last commit

79 users on Open Hub

Activity Not Available
4.63158
   
I Use This

Crazy Eddie's GUI System

Compare

  Analyzed about 1 month ago

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

196K lines of code

12 current contributors

about 1 month since last commit

56 users on Open Hub

Activity Not Available
4.15
   
I Use This

LWJGL

Compare

  Analyzed about 2 months ago

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and ... [More] OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

88.9K lines of code

1 current contributors

6 months since last commit

45 users on Open Hub

Activity Not Available
4.57143
   
I Use This

Irrlicht Engine

Compare

  Analyzed about 1 month ago

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

352K lines of code

4 current contributors

about 1 month since last commit

37 users on Open Hub

Activity Not Available
4.125
   
I Use This

jogl

Compare

  Analyzed 12 months ago

The JOGL project hosts the development version of the Java™ Binding for the OpenGL® API, and is designed to provide hardware-supported 3D graphics to applications written in Java. JOGL provides full access to the APIs in the OpenGL 1.3 - 3.0, 3.1 - 3.3, ≥ 4.0, ES 1.x and ES 2.x specification as ... [More] well as nearly all vendor extensions. OpenGL Evolution & JOGL (UML) gives you a brief overview of OpenGL, it's profiles and how we map them to JOGL. JOGL integrates with the AWT and Swing widget sets, as well with custom windowing toolkits using the NativeWindow API. JOGL also provides it's own native windowing toolkit, NEWT. [Less]

755K lines of code

6 current contributors

over 1 year since last commit

22 users on Open Hub

Activity Not Available
5.0
 
I Use This

OpenTK

Compare

  Analyzed about 2 months ago

The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially ... [More] suited to Rapid Application Development. OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs on Windows, Linux and Mac OS X without recompilation, is easy to deploy and is compatible with all .Net languages: C#, VB.Net, C++/CLI, F#, IronPython, Boo, ... [Less]

682K lines of code

11 current contributors

3 months since last commit

20 users on Open Hub

Activity Not Available
4.875
   
I Use This

jME Physics 2

Compare

  Analyzed 12 months ago

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).

16K lines of code

0 current contributors

over 7 years since last commit

15 users on Open Hub

Activity Not Available
5.0
 
I Use This

JInput

Compare

  Analyzed 10 months ago

The JInput Project hosts an implementation of an API for game controller discovery and polled input.

26K lines of code

0 current contributors

almost 3 years since last commit

12 users on Open Hub

Activity Not Available
4.75
   
I Use This

Thousand Parsec KDE Client

Compare

Claimed by KDE Analyzed 11 months ago

Thousand Parsec KDE client.

3.7K lines of code

0 current contributors

almost 2 years since last commit

11 users on Open Hub

Activity Not Available
5.0
 
I Use This