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Simple DirectMedia Layer

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  Analyzed about 10 hours ago

A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains unofficial support for AmigaOS, Dr... [More]

300K lines of code

34 current contributors

11 days since last commit

236 users on Open Hub

High Activity
4.24638
   

Pygame

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  Analyzed 1 day ago

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

86.9K lines of code

10 current contributors

22 days since last commit

82 users on Open Hub

Moderate Activity
4.6
   

Crazy Eddie's GUI System

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  Analyzed about 22 hours ago

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

200K lines of code

22 current contributors

15 days since last commit

57 users on Open Hub

High Activity
4.15
   

Object-Oriented Input System (OIS)

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  Analyzed about 21 hours ago

Cross platform input system designed for use with HID devices (mice, joysticks, keyboards, et al). Currently supported platforms include: Linux & Win32 (and partially OSX).

38.9K lines of code

0 current contributors

Almost 3 years since last commit

52 users on Open Hub

Inactive
4.44444
   

LWJGL

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  Analyzed about 15 hours ago

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and OpenAL (Open Audio Library) allowing ... [More]

88.8K lines of code

8 current contributors

3 days since last commit

45 users on Open Hub

Low Activity
4.57143
   

Irrlicht Engine

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  Analyzed 4 months ago

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

385K lines of code

3 current contributors

5 months since last commit

37 users on Open Hub

Activity Not Available
4.16
   

jogl

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  Analyzed 1 day ago

The JOGL project hosts the development version of the Java™ Binding for the OpenGL® API, and is designed to provide hardware-supported 3D graphics to applications written in Java. JOGL provides full access to the APIs in the OpenGL 1.3 - 3.0, 3.1 - 3.3, ≥ 4.0, ES 1.x and ES 2.x specification as well as nearly all vendor extensions.... [More]

738K lines of code

7 current contributors

About 1 month since last commit

22 users on Open Hub

High Activity
5.0
 

OpenTK

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  Analyzed about 20 hours ago

The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially suited to Rapid Application Developmen... [More]

906K lines of code

12 current contributors

14 days since last commit

21 users on Open Hub

Moderate Activity
4.875
   

Python-Ogre

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  Analyzed 2 days ago

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX), ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the suc... [More]

444K lines of code

0 current contributors

Almost 4 years since last commit

15 users on Open Hub

Inactive
5.0
 

jME Physics 2

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  Analyzed 2 days ago

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).

16K lines of code

0 current contributors

Over 5 years since last commit

15 users on Open Hub

Inactive
5.0