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gmod-aioap

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  No analysis available

This package makes it easier for Garry's Mod players to easily get a hold of the most popular addons. At the moment the package includes: Phoenix-Storms3 (PHX3) WireMod Advanced Duplicator GCombat '08 Updates are run monthly, if any updates are detected, they are added to the package, and the ... [More] package is re-uploaded. Next scheduled update: February 27, 2009 This project brought to you by Vishal'sPlace. Discussion at Vishal'sPlace Forum. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: GPL-3.0+

xfire-module-gmod10

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  Analyzed about 1 year ago

This is a simple DLL module designed for Garry's Mod which allows you to change the Xfire status or the information displayed in the Xfire infoview of a particular user. This can be handy for displaying user statistics so people on their friends list can find out what their friend is up to, just ... [More] from the infoview. This can be useful for roleplay mods and such. [Less]

551 lines of code

0 current contributors

over 10 years since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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warmelonsrts

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  Analyzed about 6 years ago

http://forums.facepunchstudios.com/showthread.php?t=584507 WarMelons:RTS is a revamp of MegaJohnny's original WarMelons. In short, WarMelons one and two involve the spawning of different classes of "melons" that can attack and be destroyed by melons of different teams. These melons can be ... [More] commanded, as well as attached to contraptions, vehicles, and fortifications to create a war based strategy game. WarMelons can be as simple as having two people make battleships and sending them at each other, or as epic as a six-sided war for resources and terrain. Structures, costs, and build time are now a huge factor (though these can all be turned off should you just desire the new features). Bases most be built and resource nodes controlled. Supply lines need to be guarded and attacked. WarMelons:RTS is compatible with Lynix and ParaDukes's Tiberium, adding harvesting and refining to the game. Capture points are also another option for gaining resources. WarMelons:RTS is compatible with essentially any map and compatible with almost all addons. Should you want a small and brutal match gm_construct would be fine. Care for an epic war? Try playing on gm_superstruct? Fancy an intergalactic war? Play on sb_gooniverse with spacebuild or spacebox enabled. Everything about WM:RTS is made to be as customizable as possible. From resource rates, to melon costs, to movement speeds I tried to make an ample amount of server variables to tweak. Most other changes can be made by simple changing a value or two in the lua files. [Less]

8.16K lines of code

0 current contributors

over 8 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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gmpaintball

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  Analyzed about 1 year ago

A paintball gamemode for Garry's Mod 10.

6.01K lines of code

0 current contributors

almost 10 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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protect-the-vip

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  Analyzed about 1 year ago

Not much to describe now, WIP

2.57K lines of code

0 current contributors

almost 10 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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tnsrpm

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  No analysis available

An advanced roleplay mod which has lots of option, though it's early in development.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: BSD-4-Cla...

ghostghoulsgamemode

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  Analyzed about 1 year ago

Do you believe in Ghosts? Whether you do or not, prepare to scare and be scared, as the players take on the role of a Spectre, possessing objects and upping adrenaline to dangerous levels, or the Meddlers, some kids just wanting to explore, and have gotten more than they bargained for. The Ghosts ... [More] & Ghouls Gamemode for Garry's Mod 10. Not only does it make a great alliteration and tongue twister, but is aiming to be a fun, unique experience. It is being created by a crack team of developers, using the powerful sexing of Source Engine and Garry's Mod Lua. [Less]

0 lines of code

0 current contributors

almost 10 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: GPL-2.0+

bottlabs

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  Analyzed about 1 year ago

This will sync several garrysmod servers together with a mysql database and allow web access. A dedicated server is needed for fast mysql interaction.

2.02K lines of code

0 current contributors

almost 9 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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moneymod

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  Analyzed about 1 year ago

IntroMoneyMod is an addon that allows economies to be formed in Garrysmod The main goal is to create a library, but additional modules will allow for additional gamemod hooks to be placed Status/Whats NewCurrent Status: Alpha Version: 0.2a The basic Code works fine, but the included module ... [More] which adds a role play element to spacebuild is still a little buggy TODOWhat isn't there todo? Mainly get a mediawiki :), the wiki here is good, but is crap too. There are plans to move everything a website but still use google for SVN when we get around to it :) [Less]

245 lines of code

0 current contributors

over 8 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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lcc-giablo

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  No analysis available

Giablo is a Lua-coded gamemode for Garry's Mod. It is heavily inspired by Diablo, a great series of isometric RPG's by Blizzard. The main goal of this project is to bring the spirit of Diablo to a smaller-scale, multiplayer scenario.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: GPL-3.0+