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wii-headtracking

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  No analysis available

Demo inspired by Johnny Chung Lees YouTube video of headtracking. Put the Wiimote by your TV-set while you hold the sensorbar above or under your head. The image will zoom and pan around as you move in front of the TV. Controls: Home - Back to Homebrew channel A - Show debug information D-pad plus minus - change variables

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

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Mostly written in language not available
Licenses: LGPL

wiimote-spacial-locator

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  Analyzed about 9 hours ago

This is part of a larger project to get "proper" head tracking into first person shooter. Previously, head tracking software used the head tracking as a means of controlling where your avatar in the virtual world was facing but this feels wrong because when you turn your head to the left, you are no longer looking at your mo... [More]

1.9K lines of code

0 current contributors

About 7 years since last commit

0 users on Open Hub

Inactive
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wiir3d

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  Analyzed 3 days ago

WiiR3DThe goal of the project is for the team to develop a head tracking component along with a variety of demonstrative applications. The project was inspired by the new revolutionary headtracking technology established by Johnny Lee for the Wii remote (http://www.cs.cmu.edu/~johnny/projects/wii/). Head tracking will allow the players... [More]

22.5K lines of code

0 current contributors

Over 6 years since last commit

0 users on Open Hub

Inactive
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rscviht

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  No analysis available

Remote system control via infrared head trackingSynopsisBy placing points of infrared light on either side of the users head and viewing it through an infrared camera it is possible to find the relative position of the users head. The Wii Remote is an inexpensive piece of hardware which contains, among other things, an infrared camera ... [More]

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Mostly written in language not available
Licenses: LGPL

opengaze

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  Analyzed about 16 hours ago

OpenGaze is a realtime and portable implementation of the state-of-the-art techniques in remote visible eyetracking using standard desktop webcams. It aims at providing a working solution to : Human Computer Interaction for the disabled Usability studies using eyetracking Games, 3D worlds and augmented reality interaction Artistic ... [More]

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0 users on Open Hub

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Mostly written in language not available
Licenses: GPL-3.0+

htdp

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  Analyzed about 14 hours ago

399K lines of code

0 current contributors

Almost 7 years since last commit

0 users on Open Hub

Inactive
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immersive-viz

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  Analyzed about 2 hours ago

ImmersiveViz is a PyMol script to interface with the Head Tracking Driver Project in order to control the molecule by moving around in physical space. The script requires Python and wxPython to be installed, and currently only works on the Mac operating system. In time, it will be released for Linux and Windows as well. This projec... [More]

2.42K lines of code

0 current contributors

Over 7 years since last commit

0 users on Open Hub

Inactive
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vr-wear-sl-headtracking

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  Analyzed about 22 hours ago

The software is a modification of the Second Life client on windows and OSX and uses OpenCV plus a home-made filter chain to identify facial motions and expressions. We categorized those motions as a limited set of "emotions" and when detected they are applied to your avatar's head is Second Life. Note: third parties do... [More]

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Mostly written in language not available
Licenses: GPL-3.0+

WPF 3D Headtracking

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  No analysis available

The WPF 3D Headtracking library allows you to transform any WPF 3D application in an immersive experience simply by wrapping your common Viewport3D in a special Decorator element. No code needed! Compatible with the Wiimote and mouse as headtracking providers, and easy to extend.

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Mostly written in language not available
Licenses: No declared licenses

terrainviewerandgenerator

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  Analyzed about 15 hours ago

Terrain Viewer & Terrain Generator (TWG) for Responsive WorkBench (RWB)Main goal of the program is to create a tool for Geographical Information System users. With wii remote and head tracking system, controls will be implemented and tested if a GIS application can use these controls, and bring an inutiative approach to the field. ... [More]

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0 users on Open Hub

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Mostly written in language not available
Licenses: GPL-3.0+