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OGRE

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  Analyzed about 1 month ago

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and O... [More]

538K lines of code

57 current contributors

About 1 month since last commit

147 users on Open Hub

Activity Not Available
4.74627
   

jMonkey Engine

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  Analyzed 10 days ago

What is jMonkeyEngine? jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. The framework is programmed entirely in Java aimed at wide accessibility and quick deployment to desktop, web, and mobile platforms. Who is jMonkeyEngine for? jMonkeyEngine is not a visua... [More]

930K lines of code

38 current contributors

3 months since last commit

59 users on Open Hub

Moderate Activity
4.5625
   

Python-Ogre

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  Analyzed about 1 month ago

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX), ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the suc... [More]

444K lines of code

0 current contributors

Almost 4 years since last commit

15 users on Open Hub

Activity Not Available
5.0
 

Xith3D

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  Analyzed 27 days ago

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of it as a 3D engine. It allows to creat... [More]

124K lines of code

1 current contributors

2 months since last commit

10 users on Open Hub

Very Low Activity
3.71429
   

Ardor3D

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  Analyzed 5 days ago

Ardor3D is a professionally oriented, Java based 3D graphics engine.

204K lines of code

0 current contributors

About 1 year since last commit

9 users on Open Hub

Very Low Activity
4.0
   

Flying Saucer

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  Analyzed about 1 month ago

Flying Saucer takes XML or XHTML and applies CSS 2.1-compliant stylesheets to it, in order to render to PDF (via iText), images, and on-screen using Swing or SWT. The library implements (basically) the entirety of CSS 2.1 and aims to be fully compliant with the W3C specification; it includes a small handful of CSS 3 features. It is wri... [More]

113K lines of code

14 current contributors

3 months since last commit

8 users on Open Hub

Activity Not Available
5.0
 

Moonlight|3D

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  Analyzed about 1 month ago

Moonlight|3D is a free modern, flexible and extensible modelling and animation tool developed by a small but dedicated team. The goal is to provide a tool that is capable of turning even the most advanced and challenging projects of artists and technical artists into reality. We understand that this project is by its very nature a h... [More]

65.8K lines of code

0 current contributors

Over 1 year since last commit

3 users on Open Hub

Activity Not Available
3.0
   

Brahma

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  Analyzed almost 4 years ago

Brahma is a library written for the .NET platform, to provide high-level access to graphical and general purpose processing on the GPU. It eliminates the need for a shading language, generating shader code directly from IL at runtime.

7.5K lines of code

0 current contributors

Over 6 years since last commit

3 users on Open Hub

Activity Not Available
5.0
 

qfusion

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  Analyzed about 1 month ago

Qfusion is a game engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public License (GPL). Qfusion has helped to set the bar for many other Quake II engine projects. A popular feature of the engine is that it is said to be able to correctly render the entire range of... [More]

1.97M lines of code

9 current contributors

About 1 month since last commit

2 users on Open Hub

Activity Not Available
5.0
 

oolongengine

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  Analyzed about 1 month ago

The Oolong Engine is written in C++ with some help from Objective-C. It will help you to create new games and port existing games to the iPhone and the iPod touch. Here is its feature list: OpenGL ES 1.1 support Math library that supports fixed-point and floating-point calculations with an interface very similar to the D3D math library... [More]

169K lines of code

0 current contributors

Almost 3 years since last commit

2 users on Open Hub

Activity Not Available
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