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FxGen

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  Analyzed 3 months ago

FxGen is a procedural texture generation library and tool to let you implement high resolution textures that fit in kilobytes. A texture consist of small operators with each their set of parameters which can be connected together to produce a final result.

39K lines of code

1 current contributors

10 months since last commit

3 users on Open Hub

Activity Not Available
5.0
 
Licenses: No declared licenses

mtex

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  Analyzed 3 months ago

MTEX is a MATLAB Toolbox for Quantitative Texture Analysis Features include: * Crystallographic geometry * ODF modelling * ODF analysis * Pole figure analysis * Pole figure to ODF inversion * EBSD data analysis * Grain detection * ODF estimation from EBSD data * Material tensors * Elasticity tensors * High qu... [More]

117K lines of code

3 current contributors

5 months since last commit

1 users on Open Hub

Activity Not Available
0
 

ImgPack

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  Analyzed 3 months ago

Command line tool for images and/or textures packaging (atlas). Can be useful for all kind of development (web, opengl, directx)

484 lines of code

0 current contributors

Over 3 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 

v8rocket

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  Analyzed 3 months ago

v8rocket is a library for integrating v8 with libRocket, and to expose the XHTML DOM to Javascript. libRocket (http://librocket.com) is a renderer agnostic XHTML/CSS renderer, useful for creating UIs for games and the like. Hopefully makes assembling a game UI a breeze. v8 (http://code.google.com/p/v8/) is a fast Javascript engin... [More]

2.46K lines of code

0 current contributors

Almost 4 years since last commit

1 users on Open Hub

Activity Not Available
0
 

Gyes

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  Analyzed 3 months ago

GYES is a Blender addon that can produce Random Materials and Textures . The randomization is controlled by the user and so the user can set what is randomized and how much .

1.19K lines of code

0 current contributors

About 2 years since last commit

1 users on Open Hub

Activity Not Available
4.0
   

NeoTextureEdit

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  Analyzed 7 months ago

Graph-based procedural texture editor to create 2d seamless textures for real-time rendering applications.

7.26K lines of code

0 current contributors

Almost 5 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 

tysaddons

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  Analyzed 2 days ago

A pack for garrysmod that allows people to be up to date with my projects.

2.02K lines of code

0 current contributors

Over 6 years since last commit

0 users on Open Hub

Inactive
0
 

GLGraphics

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  Analyzed 3 months ago

GLGraphics is a library for the Processing programming language that offers a number of classes to simplify the handling of OpenGL textures, GLSL shaders and off-screen rendering inside Processing.

13.7K lines of code

0 current contributors

Over 3 years since last commit

0 users on Open Hub

Activity Not Available
0
 
Licenses: No declared licenses

mbuilder

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  Analyzed 3 months ago

CMU Microstructure Builder (mbuilder)Microstructure builder or mbuilder is a strategy to construct simulated 3D polycrystalline materials. The input is typically grain size and shape data as obtained from orthogonal images (optical or SEM). The output is a 3D voxel structure that matches the size and shape statistics provided at input.... [More]

10.7K lines of code

0 current contributors

Over 5 years since last commit

0 users on Open Hub

Activity Not Available
0
 

pxutils

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  Analyzed 5 days ago

pxutils provides a matlab-based library of functions and scripts to perform quantitative texture analysis, strain/stress analysis and area detector (image plate) calibration. The distribution contains documentation and many low-level utility routines that are useful for manipulating orientation, converting parameterizations (e.g. fro... [More]

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0
 
Mostly written in language not available
Licenses: GPL-3.0+