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Vega Strike

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  Analyzed 41 minutes ago

Vega Strike is a cross-platform space flight simulation game. Inspired by the gameplay of classics such as Wing Commander: Privateer, Vega Strike features an open-ended universe in which players can trade, fight, and explore. Players can also take missions, and maintain relations with the three ... [More] races and various factions of the game. Recent development versions include experimental netplay. There are also a number of mod projects in development, including mods for Wing Commander, Star Trek, Elite, and several original universes. [Less]

0 lines of code

0 current contributors

0 since last commit

10 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: GPL-2.0+

OpenGL (Haskell)

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  Analyzed about 7 years ago

A Haskell binding for the OpenGL graphics system (GL, version 2.1) and its accompanying utility library (GLU, version 1.3). OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping ... [More] , special effects, and other powerful visualization functions. [Less]

14.7K lines of code

0 current contributors

almost 11 years since last commit

10 users on Open Hub

Activity Not Available
4.33333
   
I Use This

Ryzom Core

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  Analyzed 6 months ago

Ryzom Core is the opensource project related to Ryzom Game. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom. Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of ... [More] development methodologies for the development of both client and server code. Ryzom Core is open source and released under the terms of the GNU Affero General Public License 3.0 (GNU/AGPLv3) for the source code and the Creative Commons Attributions-ShareAlike 3.0 (CC-BY-SA) for the art assets. [Less]

2.31M lines of code

11 current contributors

6 months since last commit

10 users on Open Hub

Activity Not Available
5.0
 
I Use This
Licenses: CC-BY-SA-3.0, AGPL-3.0

The Common Toolkit

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  Analyzed 2 days ago

The Common Toolkit (CTK) contains a collection of Qt based widgets for GUI development. Some advanced widgets handle DICOM(DCMTK), scripting (PythonQt) or VTK. In addition to widgets, CTK offers different development solutions such as a plugin framework, an automatic Qt testing framework and ... [More] software management(useful CMake macros). The goals of CTK are as follows: * Provide a unified set of basic programming constructs that are useful for medical imaging applications development * Facilitate the exchange and combination of code and data * Document, integrate, and adapt successful solutions * Avoid the duplication of code and data * Continuously extend to new tasks within the scope of the toolkit (medical imaging) without burdening existing tasks [Less]

205K lines of code

16 current contributors

8 days since last commit

10 users on Open Hub

Moderate Activity
4.66667
   
I Use This

POV-Ray

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  Analyzed 4 days ago

The Persistence of Vision Raytracer is a high-quality, totally free tool for creating stunning three-dimensional graphics. It is available in official versions for Windows, Mac OS/Mac OS X and i86 Linux. The source code is available for those wanting to do their own ports.

1.34M lines of code

4 current contributors

8 days since last commit

10 users on Open Hub

Low Activity
4.33333
   
I Use This

Sweet Home 3D

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  Analyzed 3 days ago

Sweet Home 3D is a free application that helps you placing your furniture on a house 2D plan, with a 3D preview.

0 lines of code

0 current contributors

0 since last commit

10 users on Open Hub

Activity Not Available
3.66667
   
I Use This
Mostly written in language not available
Licenses: GPL-2.0+

Xith3D

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  Analyzed 3 days ago

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More] it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

0 lines of code

0 current contributors

0 since last commit

9 users on Open Hub

Activity Not Available
3.66667
   
I Use This
Mostly written in language not available
Licenses: BSD-3-Clause

realXtend Tundra

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  Analyzed 6 months ago

RealXtend Tundra (ex-Naali) is a scriptable 3D internet application development platform. It is aimed primarily for application developers, as a platform for creating networked 3D worlds with customized content.

325K lines of code

0 current contributors

over 2 years since last commit

9 users on Open Hub

Activity Not Available
5.0
 
I Use This
Licenses: Apache-2.0, BSD-2-Clause

Ardor3D

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  Analyzed about 12 hours ago

Ardor3D is a professionally oriented, Java based 3D graphics engine.

220K lines of code

1 current contributors

3 months since last commit

9 users on Open Hub

Very Low Activity
4.0
   
I Use This

OpenDungeons

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  Analyzed about 2 hours ago

Open Dungeons is an open source game based on the Dungeon Keeper series of games with a different story and new creatures.

73.7K lines of code

10 current contributors

8 months since last commit

9 users on Open Hub

Low Activity
5.0
 
I Use This