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OpenMW

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  Analyzed about 2 hours ago

OpenMW is a free and open source engine which re-implements and extends the 2002 Gamebryo engine for the open-world role-playing game The Elder Scrolls III: Morrowind. It is written in C++ and uses OpenSceneGraph for graphics and OpenAL for audio. You must own Morrowind to use OpenMW.

396K lines of code

53 current contributors

1 day since last commit

8 users on Open Hub

Very High Activity
5.0
 
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Daggerfall Unity

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  Analyzed about 12 hours ago

Daggerfall Unity is an open source recreation of Daggerfall in the Unity engine created by Daggerfall Workshop. Classic Daggerfall + - Cross-platform (Windows/Linux/Mac) - Retro graphics are boosted by modern engine and lighting - High resolution with classic style - Smooth first-person ... [More] controls - Huge draw distances - Quality of life enhancements - Mod support - Free Addon To Free Daggerfall Runs using a free copy of Daggerfall - Import your classic save games - Revisit a huge world of adventure [Less]

214K lines of code

29 current contributors

5 days since last commit

1 users on Open Hub

High Activity
0.0
 
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XLEngine

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  Analyzed 1 day ago

The XL Engine allows you to play several classic games with modern technology. Support is in varying states at the moment but includes or will soon include: DarkXL (Dark Forces), DaggerXL (Daggerfall) and soon OutlawsXL (Outlaws) and BloodXL (Blood).

182K lines of code

2 current contributors

over 5 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses