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inanity

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  Analyzed about 14 hours ago

Inanity is an experimental cross-platform game engine written in C++. Features: * supports Windows, Linux and Emscripten platforms; * supports DirectX 11, OpenGL 3.2-4.4 and WebGL graphics API; * abstract shader technology allows one to write cross-API shaders straight in C++; * features ... [More] metainformation framework and OO script bindings for Javascript and Lua. [Less]

1.52M lines of code

1 current contributors

about 2 months since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This

Xenon-Framework

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  Analyzed 4 days ago

Multi platform C# game framework

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: mit

FLAW Game Engine

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  Analyzed about 7 hours ago

experimental game engine in Haskell

804K lines of code

1 current contributors

4 months since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This

Plugin_D3D

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  Analyzed 5 days ago

Direct3D Plugin for CryEngine supporting DirectX 9 and DirectX 11

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: bsd_2clau...

GfxEngine

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  Analyzed 4 days ago

3D rendering engine supporting OpenGL and DirectX11. Uses deferred rendering together with various advanced effects.

7.51K lines of code

0 current contributors

about 6 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses