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inanity

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  Analyzed about 17 hours ago

Inanity is an experimental cross-platform game engine written in C++. Features: * supports Windows, Linux and Emscripten platforms; * supports DirectX 11, OpenGL 3.2-4.4 and WebGL graphics API; * abstract shader technology allows one to write cross-API shaders straight in C++; * features ... [More] metainformation framework and OO script bindings for Javascript and Lua. [Less]

43.4K lines of code

1 current contributors

about 2 years since last commit

1 users on Open Hub

Inactive
0.0
 
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FLAW Game Engine

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  Analyzed about 19 hours ago

experimental game engine in Haskell

37.9K lines of code

1 current contributors

over 4 years since last commit

1 users on Open Hub

Inactive
0.0
 
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GfxEngine

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  Analyzed about 21 hours ago

3D rendering engine supporting OpenGL and DirectX11. Uses deferred rendering together with various advanced effects.

7.51K lines of code

0 current contributors

over 10 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses