Tags : Browse Projects

Select a tag to browse associated projects and drill deeper into the tag cloud.

Thousand Parsec KDE Client

Compare

Claimed by KDE Analyzed 4 months ago

Thousand Parsec KDE client. Thousand Parsec has been discontinued since 2012. Try the FreeOrion project instead.

3.7K lines of code

1 current contributors

over 5 years since last commit

11 users on Open Hub

Activity Not Available
5.0
 
I Use This
Licenses: gpl3_or_l..., lgpl

GCompris

Compare

Claimed by GNU Analyzed about 13 hours ago

GCompris is an educational software suite comprising of numerous activities for children aged 2 to 10. Some of the activities are game orientated, but nonetheless still educational. Below you can find a list of categories with some of the activities available in that category. - computer ... [More] discovery: keyboard, mouse, different mouse gesture, ... - algebra: table memory, enumeration, double entry table, mirror image, ... - science: the canal lock, the water cycle, the submarine, electric simulation ... - geography: place the country on the map - games: chess, memory, connect 4, oware, sudoku ... - reading: reading practice - other: learn to tell time, puzzle of famous paintings, vector drawing, cartoon making, ... [Less]

187K lines of code

0 current contributors

3 days since last commit

10 users on Open Hub

High Activity
4.5
   
I Use This

Adonthell

Compare

  Analyzed 4 months ago

The aim of Adonthell is the creation of a 2D, graphical, single player role playing game and the required engine. Main emphasis of the game lies on good gameplay rather than on realism; it will be a well-balanced mixture of fast-paced realtime combat, head-cracking puzzle elements and extensive ... [More] dialogues. The engine core is written in C++, but highly customizable through the embedded Python interpreter. Engine and game data are strictly separated to allow the creation of completely different RPGs with the same engine. While we work on completing the engine, we will release fully playable demo games from time to time, that make use of the available engine functionality. [Less]

107K lines of code

0 current contributors

almost 6 years since last commit

10 users on Open Hub

Activity Not Available
4.2
   
I Use This

Vega Strike

Compare

  Analyzed 1 day ago

Vega Strike is a cross-platform space flight simulation game. Inspired by the gameplay of classics such as Wing Commander: Privateer, Vega Strike features an open-ended universe in which players can trade, fight, and explore. Players can also take missions, and maintain relations with the three ... [More] races and various factions of the game. Recent development versions include experimental netplay. There are also a number of mod projects in development, including mods for Wing Commander, Star Trek, Elite, and several original universes. [Less]

314K lines of code

0 current contributors

2 days since last commit

10 users on Open Hub

Low Activity
5.0
 
I Use This

Dragon Player

Compare

Claimed by KDE Analyzed about 15 hours ago

Dragon Player is a multimedia player where the focus is on simplicity, instead of features. Dragon Player does one thing, and only one thing, which is playing multimedia files. Its simple interface is designed not to get in your way and instead empowers you to simply play multimedia files.

13.1K lines of code

9 current contributors

2 days since last commit

9 users on Open Hub

Moderate Activity
4.5
   
I Use This

Tux Paint

Compare

  No analysis available

Tux Paint is a simple and entertaining drawing program geared towards young children. It has a simple interface, sound effects, and a cartoon character (Tux, the Linux penguin). Along with drawing brush strokes, lines and shapes, you can also enter text and place "rubber stamp" (or "sticker") images ... [More] on the picture. Tux Paint is extensible, and could be useful in an educational environment (such as a grammar, elementary, or grade school). It's portable across numerous platforms, and runs well even on slower systems like the Pentium 133MHz. [Less]

0 lines of code

0 current contributors

0 since last commit

9 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: gpl

Xith3D

Compare

  Analyzed 1 day ago

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More] it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

123K lines of code

0 current contributors

over 9 years since last commit

9 users on Open Hub

Inactive
3.66667
   
I Use This

Ardor3D

Compare

  Analyzed about 13 hours ago

Ardor3D is a professionally oriented, Java based 3D graphics engine.

198K lines of code

1 current contributors

about 2 months since last commit

9 users on Open Hub

Low Activity
4.0
   
I Use This

openc2e

Compare

  Analyzed about 16 hours ago

Openc2e is a cross-platform open-source game engine designed to be compatible with and run the Creatures series of games, including Creatures 1, 2, 3 and Docking Station.

33.1K lines of code

0 current contributors

almost 14 years since last commit

8 users on Open Hub

Inactive
4.2
   
I Use This

Allegro

Compare

  Analyzed 1 day ago

Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming.

169K lines of code

19 current contributors

about 1 month since last commit

7 users on Open Hub

Moderate Activity
4.66667
   
I Use This