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Unknown Horizons

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  Analyzed 2 months ago

Unknown Horizons is a 2D realtime strategy simulation with an emphasis on economy and city building. Expand your small settlement to a strong and wealthy colony, collect taxes and supply your inhabitants with valuable goods. Increase your power with a well balanced economy and with strategic trade and diplomacy.

71.6K lines of code

32 current contributors

4 months since last commit

22 users on Open Hub

Activity Not Available
4.61538
   
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Post-Apocalyptic RPG

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  Analyzed 20 days ago

PARPG is a post-apocalyptic roleplaying game in early planning stages. We’ve agreed on the following key elements: * Singleplayer RPG. No plans for multiplayer support. Coop gameplay not a priority. * Post-apocalyptic setting. Story, setting and game mechanics details are yet to be discussed. ... [More] * Written in Python (2.x branch). Utilizing the FIFE game engine. * Isometric 2d graphics instead of going for full 3d engine complexity. * Open source code and asset licensing. * Non-profit. The game and all tools will be free of charge for everyone. * Open development philosophy. Public development wiki, forums and HG repository. * Meaningful choices and consequences. Multiple paths to complete quests, including non-violent ways. * Tactical, turnbased combat. * Well-written dialogue. [Less]

207K lines of code

0 current contributors

almost 8 years since last commit

3 users on Open Hub

Inactive
5.0
 
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fife-tutorials

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  Analyzed 2 months ago

Tutorials in C++ using the FIFE game engine. Meant to serve as a guide to developing isometric games using FIFE as the underlying technology. Be sure to visit the Getting Started Guide for a quick overview on how to download and install the fife engine and fife-tutorials

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: lgpl

fife-rpg

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  Analyzed 21 days ago

The goal of fife-rpg is to rewrite PARPG so it can be used to easily create other RPGs with it even if PARPG will die. As PARPG it will use the FIFEngine (http://fifengine.net/) and bGrease (https://github.com/Beliaar/bGrease). It will use the source of PARPG (http://www.parpg.net) as a basis and build upon it.

18.8K lines of code

0 current contributors

about 2 years since last commit

0 users on Open Hub

Inactive
0.0
 
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