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F2IBuilder

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  Analyzed about 6 hours ago

F2IBuilder, é uma ferramenta para geração de imagens contendo os caracteres de uma fonte (letra), a imagem gerada é utilizada basicamente em uma técnica chamada FontBitmap?, que consiste na utilização de uma imagem contendo os caracteres que se deseja desenhar na tela, tal técnica é amplamente ... [More] emprega em software multimídias e jogos. F2IBuilder, é um gerador de fontes bitmap, opensource e multiplataforma, desenvolvido em linguagem java, de acordo com a licença GPL. English F2IBuilder is a tool for generation of images i contend the characters, the generated image is used basically in one called technique Bitmap Font, that consists of the use of an image contends the characters that if it desires to draw in the screen, such technique is widely uses in software multimedia and games. [Less]

4.34K lines of code

0 current contributors

over 11 years since last commit

1 users on Open Hub

Inactive
5.0
 
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narya

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  Analyzed 3 minutes ago

The Narya library provides various facilities for making networked multiplayer games. Its major components are: Presents A distributed object and remote procedure call framework for creating realtime distributed systems. Crowd A foundation for a multiplayer environment with notions of Bodies ... [More] and Places and support for Chat and moving between Places. Admin Useful administrative functionality including a mechanism for declaring configuration that can be viewed and modified at runtime by an administrative client. Narya is extended by the Nenya and Vilya libraries which provide additional game related functionality like 2D and 3D graphics support, animated character rendering and a virtual world framework. [Less]

45.7K lines of code

0 current contributors

over 5 years since last commit

1 users on Open Hub

Inactive
5.0
 
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Mokoi Gaming

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  Analyzed 1 day ago

Mokoi Gaming is a Open Game Platform, with easy to use creation tools. Mokoi is being designed to work on any OS, Console or Handheld device. We're also have projects to help with creating and sharing platform neutral games.

308K lines of code

0 current contributors

almost 10 years since last commit

1 users on Open Hub

Inactive
5.0
 
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cocos2d-x

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  Analyzed about 14 hours ago

cocos2d-x is a multi-platform & developer-friendly C++ 2D mobile game engine, open source and released under MIT License. It is a child branch of the famous "cocos2d-iphone" project, and will keep the primary features sync with it.

637K lines of code

0 current contributors

9 months since last commit

1 users on Open Hub

Very Low Activity
5.0
 
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CML

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  Analyzed 1 day ago

The Configurable Math Library (CML) is an open-source C++ library designed for use in games, graphics, computational geometry, and related applications. It includes vector, matrix, and quaternion classes, and a large library of related functions. Vectors and matrices can be of arbitrary size, and ... [More] all classes are parameterized by element type. Other options, such as matrix layout and choice of row- or column-vector notation, are available as well. The CML can be used as an extension to an existing math library, in lieu of or as an extension to the DirectX math library, or as a drop-in solution for OpenGL-based applications. [Less]

49.5K lines of code

0 current contributors

3 months since last commit

1 users on Open Hub

Very Low Activity
5.0
 
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Moros worlds of fantasy

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  Analyzed 3 days ago

This project means to create a MMORG with new gaming ideas and lots of freedom for players. The game should include multiple economies where players play an important role. Players get a social status within these economies ranging from beggars to kings. The first implementation is a limited one ... [More] with only civil leaders and militairy generals as career goals. But it is designed to have a lot of the game mechanics in place that should be in the complete version. [Less]

17.3K lines of code

0 current contributors

almost 16 years since last commit

1 users on Open Hub

Inactive
0.0
 
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Camoto

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  Analyzed 9 minutes ago

Camoto is a collection of utilities for editing (modding) PC games from the early to mid 1990s running under DOS.

128K lines of code

0 current contributors

over 3 years since last commit

1 users on Open Hub

Inactive
5.0
 
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sgine

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  No analysis available

Initially intended to be entirely based around 3D graphics in Scala, Sgine has expanded to provide additional functionality for high performance interactive applications.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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Mostly written in language not available
Licenses: BSD-3-Clause

Fulcrum Game Framework

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  Analyzed about 7 hours ago

FGF is the framework for game projects that do not require elaborate graphics and special effects.

1.83K lines of code

0 current contributors

almost 14 years since last commit

1 users on Open Hub

Inactive
3.0
   
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Humm and Strumm

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  Analyzed 1 day ago

The Humm and Strumm Project is a Free, Open-Source Project to create a high-performance, concurrent 3D video game engine in modern C++. The Project is composed of volunteers from around the world. By creating a foundation that we hope to be competitive with modern proprietary video game engines and ... [More] by licensing it under a copyleft Free Software license, we hope to promote Free Software gaming. [Less]

16.8K lines of code

0 current contributors

about 10 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: ccbysa3-0, gpl3_or_l...