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Evolving Objects

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  Analyzed about 6 hours ago

EO is a template-based, ANSI-C++ evolutionary computation library which helps you to write your own stochastic optimization algorithms insanely fast. With the help of EO, you can easily design evolutionary algorithms that will find solutions to virtually all kind of hard optimization problems ... [More] , from continuous to combinatorial ones. Designing an algorithm with EO consists in choosing what components you want to use for your specific needs, just as building a structure with Lego blocks. [Less]

60.7K lines of code

0 current contributors

almost 7 years since last commit

6 users on Open Hub

Inactive
5.0
 
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Watchmaker Evolution Framework

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  Analyzed about 5 hours ago

Watchmaker is an extensible, high-performance, multi-threaded, object-oriented framework for implementing platform-independent evolutionary computation (genetic algorithms, etc.) in Java. The evolution engine operates on POJOs (Plain Old Java Objects) and does not require that evolved objects ... [More] extend a specific base class nor implement any particular interfaces. This decoupling of framework and application code is achieved via a clean, generics-enabled API and without the need for expensive runtime reflection. [Less]

17.4K lines of code

0 current contributors

over 1 year since last commit

6 users on Open Hub

Very Low Activity
4.5
   
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dANN

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  Analyzed about 3 years ago

The dANN project is a library to help facilitate artificial neural networks within other applications. It is currently written in Java, C++, and C#. However only the java version is currently in active development. If you want to obtain a version other than the java version you will need to get it ... [More] directly from GIT. Our intentions are two fold. First, to provide a powerful interface for programs to include conventional artificial neural network technology into their code. Second, To act as a testing ground for research and development of new AI concepts. We provide new AI technology we have developed, and the latest algorithms already on the market. In the spirit of modular programming the library also provides access to the primitive components giving you greater control. [Less]

8.32K lines of code

1 current contributors

about 4 years since last commit

2 users on Open Hub

Activity Not Available
5.0
 
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Python Pyevolve

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  Analyzed 8 days ago

Pyevolve was developed to be a complete genetic algorithm framework written in pure python.

0 lines of code

0 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
5.0
 
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Mostly written in language not available
Licenses: python_so...

Jenes - Genetic Algorithms for Java

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  Analyzed about 3 years ago

An optimized Java library for genetic algorithms and more.

12.4K lines of code

1 current contributors

over 6 years since last commit

2 users on Open Hub

Activity Not Available
5.0
 
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evolvotron

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  Analyzed 8 days ago

This is an interactive generative art application to evolve images/textures/patterns/animations through an iterative process of random mutation and user-selection driven evolution. This process is also often referred to as "evolutionary art" or "genetic art". If you like lava lamps, and still ... [More] think the Mandelbrot set is cool, this could be the software for you. [Less]

0 lines of code

0 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
4.5
   
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Mostly written in language not available
Licenses: No declared licenses

MOEA Framework

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  Analyzed about 7 hours ago

The MOEA Framework is an open source Java library for developing and experimenting with multiobjective evolutionary algorithms (MOEAs) and other general-purpose optimization algorithms and metaheuristics. A number of algorithms are provided out-of-the-box, including NSGA-II, ε-MOEA, GDE3 and MOEA/D. ... [More] In addition, third-party tools like JMetal and PISA directly integrate with the MOEA Framework. The MOEA Framework targets an academic audience, providing the resources necessary to rapidly design, develop, execute and statistically test optimization algorithms. This includes over 40 test problems from the literature, and a suite of statistical tools for comparing and analyzing algorithm performance. [Less]

70.8K lines of code

1 current contributors

about 16 hours since last commit

1 users on Open Hub

Very Low Activity
5.0
 
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Cultivation

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  Analyzed about 2 hours ago

Cultivation explores the social interactions within a gardening community. You lead one family of gardeners, starting with a single individual, and wise choices can keep your genetic line from extinction. While breeding plants, eating, and mating, your actions impact your neighbors, and the social ... [More] balance sways between conflict and compromise. Cultivation features dynamic graphics that are procedurally-generated using genetic representations and cross-breeding. In other words, game objects are "grown" in real-time instead of being hand-painted or hard-coded. Each plant and gardener in the game is unique in terms of both its appearance and behavior. [Less]

14K lines of code

0 current contributors

over 8 years since last commit

1 users on Open Hub

Inactive
5.0
 
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geneprog

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  No analysis available

A platform for genetic programming. You need to develop an environment to use this platform. It contains all basic genetic programming operations, such as evolving and mutating.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: bsd

moorph

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  No analysis available

MOORPH is an artificial embryogeny system for specifying and evolving 3D structures. Genomes are encoded as XML structures, which can then be translated, through a developmental process, into 3D morphologies.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: gpl3_or_l...