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Evennia

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  Analyzed 1 day ago

A MUD/MUX/MU* construction system, server and codebase built with Python, Twisted and Django. All code development is done in normal Python modules, abstracting away all the gritty things a online game needs such database manipulation and network communication. Features include heavy web ... [More] integration, very simple and easy-to-read code, and virtually limitless creation of your dream game in Python. [Less]

28.8K lines of code

15 current contributors

7 months since last commit

5 users on Open Hub

Moderate Activity
5.0
 
I Use This

BattletechMUX

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  Analyzed 4 months ago

BattletechMUX is a server for a text-based realtime rendition of Battletech, the popular boardgame that was pioneered by FASA (now owned by WizKids). However, instead of using a table-top system like in the traditional boardgame, BattletechMUXs are persistent games which are enjoyed by people all ... [More] over the world rather than gathered around a table. Developers have lots of options in creating games. Some may be team oriented, others may focus on the individual. Some may emphasize sneaky, infiltration missions, others may be home to large-scale battles. BattletechMUX is varied and rich enough to provide different kinds of play styles, only limited by one's imagination. [Less]

1.56M lines of code

0 current contributors

about 3 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This

teabox

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  Analyzed about 1 year ago

The Teabox sensor interface samples sensor data, and sends the sensor data multiplexed over a digital audio cable to a host computer. Software to demux the signal and use the sensor data is provided for several environments: Max/MSP (various versions and platforms) -- objects originally written ... [More] by Timothy Place PureData -- objects originally written by Olaf Matthes [Less]

919 lines of code

0 current contributors

over 8 years since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This

anomalyjobs

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  Analyzed about 1 year ago

Anomaly Jobs is a fully featured suite of tools for task tracking. It can install directly from a script without any editing at all - the script does all the work for you. If you want to keep your MUX or MUSH organized, this code is for you. Features include: New Features in Version 6Integrated ... [More] install file for both new installs and upgrades from Jobs 5. Fully Compatible with MUX 2.x, PennMUSH, RhostMUSH, and TinyMUSH 3.1. Displays respect terminal width and allow users to set custom column widths. +jobs/select command, allowing complex logical filtering of jobs lists with multiple criteria. +jgroups, user groupings for job assignment, tagging, source and query. New action locks to control CREATE and TRANS actions on buckets. New +myjob summaries so users can use +myjob/sumset. +jobs/checkout and /checkin support. Better new job tracking; +jobs/catchup to clear new job indication flags. +jobs/clean command and associated cron-capable &TRIG_CLEAN to remove non-players from jobs data. Added BLETTER support, to allow for broadcast customization. Job posting BBoards are now stored by dbref to survive board renumbering. Standard FeaturesTiered access control. Control who can see what, and who can use which commands. +job/publish - Control the comments a player can see in jobs. +job/mail - Staff-to-player communication on jobs is visible to all staff, improving coordination. +myjobs - Players can contribute additional information on their own jobs. Skins - Default, Chrome (greyscale), and WhiteBG skins, and the ability to create your own. Jobs stored in organizational buckets, and gives you the ability to add or destroy buckets as needed. Summaries - extend the functionality of buckets. Add information to a job - without fear of hitting the 8k buffer limits. View all actions performed on a job with a timestamp and owner of the action. Reports - Advanced tracking and summary statistics for jobs, including bar and and pie charts. Settable due dates. Settable escalation codes - jobs are color-coded based on priority: Green/Yellow/Red. Logging - Support for logging completed jobs to a server side log file. Assign a job to someone. Automatic escalation of priority if a job goes into overdue status. Main job lists shows which jobs have new activity. Simple, intuitive command structure. Access locks on individual buckets. Control who can see which jobs. Ability to hide buckets from the standard list, to keep the list from being too spammy. Integration with Myrddin's BBS for archiving completed jobs and progress tracking. Script installs the entire system with no user intervention, including BBS integration. Compatible with MUX 2.x and MUSH 3! Security-conscious coding. Help files included. Query players with a paper trail. Customizable bucket triggers. Note: When uploading these to your game using your client, you should use at least a one second delay between the upload lines. Be sure to review the README document before you upload, as there may be settings that you wish to change. If you have renamed your Job Global Objects, this script may not work. [Less]

0 lines of code

0 current contributors

about 3 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: GPL-2.0+

ffwrapper

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  No analysis available

FFWrapper is a library written in C++ that encapsulates the ffmpeg libraries. It provides classes like Encoder, Decoder, etc. with easy interfaces to mux, demux, decode or encode media files/streams without concerning about the underlying libav api.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: GPL-3.0+

serializer

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  Analyzed about 1 year ago

Serializer is a binary data serializer library written in C++ that is designed to be used for easily parsing binary formatted data in an efficient and platform independent manner. Compatible C++ Compilers: GCC 4.0+ Intel C++ Compiler 9.0+ Microsoft Visual C++ 8.0+ Comeau C/C++ 4.1+

309 lines of code

0 current contributors

about 10 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This

bdproducer

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  Analyzed about 1 year ago

This project aims to provide professional High Definition Movies authoring solution.

0 lines of code

0 current contributors

over 8 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: GPL-3.0+

assorted-mucode

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  Analyzed about 1 year ago

I've collected various bits of softcode over the years, so I've decided to add those bits here for others to find and use.

0 lines of code

0 current contributors

almost 9 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: artistic_gpl

museon

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  Analyzed about 1 year ago

Museon is a global softcode package for TinyMUX, TinyMUSH, PennMUSH and RhostMUSH.

0 lines of code

0 current contributors

over 9 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: GPL-2.0+

softcode

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  No analysis available

Behold the archive of softcode found across the internet and located here for easy download. This is really for my own personal use but others might find it useful.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: GPL-2.0+