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indielib-crossplatform

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  Analyzed about 22 hours ago

Indielib is a C++ 2.5d library for game development and fast game prototyping in a really easy way. It was originally written for DirectX 9.0c. This project is the cross platform version of this library. Platforms Windows Linux OSX iOS Renderers OpenGL 1.5 desktop ... [More] support (3.2 later on) OpenGL ES 2.0 iOS support (3.0 later on) [Less]

947K lines of code

1 current contributors

almost 5 years since last commit

2 users on Open Hub

Inactive
5.0
 
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MeshMaker

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  Analyzed about 9 hours ago

MeshMaker is my hobby project. Goal is to create fast and powerful tool for basic low poly modeling on Mac OS X. Any ideas, help or wishes is welcome!

20.7K lines of code

0 current contributors

over 9 years since last commit

1 users on Open Hub

Inactive
0.0
 
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Missile intercept

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  No analysis available

Android and iPhone game inspired by the Atari classic Missile Command. The Android version is more or less complete and the iPhone version is still in the very early stages.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: gpl3_or_l...

MongoHub

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  Analyzed 14 minutes ago

MongoHub (http://mongohub.todayclose.com/) is a mongodb(http://mongodb.org) GUI application. This repository is a mac native version of MongoHub. If you are using windows or linux please download use the source from http://github.com/bububa/MongoHub which is made by Titanium Desktop. This ... [More] project is very new. Any issues or bug reports are welcome. *If you are using the version less than 2.0.8, you need to remove ~/Library/Application\ Support/MongoHub directory and restart the new version. [[Last Update 2.2.0] SSH Tunnel connection support; Fixed a bug in display ObjectID type fields; Fixed some UI bugs; Fixed some memory leaks and random crashes; Add confirm panel before drop database or collection; Run queries in a seperate thread so that won't block the UI; Fixed a bug to install o [Less]

42.9K lines of code

0 current contributors

almost 13 years since last commit

1 users on Open Hub

Inactive
0.0
 
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AP3

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  Analyzed about 7 hours ago

AP3 (I'd pronounce ape) is an AppKit inspired, Houdini wanna be, node-based, network-enabled and put-everything-in-threads Objective-C 3D engine, color-managed 2D raster compositor, real-time and off-line simulation and animation development framework, and it's still under currently one person's ... [More] "help me please!" heavy development, the main usage would be the engine for 3Σ, a full features 3D modeler/2D image editor being written for Étoilé. AP3 will be like AppKit + Gorm, just in 3D while 3Σ aims to be like a full feature multimedia editing application for workstations. In fewer words, it is being developed mainly to compete with Blender, PShops and other mainstream 3D applications. [Less]

14K lines of code

0 current contributors

almost 10 years since last commit

1 users on Open Hub

Inactive
5.0
 
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