Indielib is a C++ 2.5d library for game development and fast game prototyping in a really easy way. It was originally written for DirectX 9.0c. This project is the cross platform version of this library.
OpenGL 1.5 desktop
... [More] support (3.2 later on)
OpenGL ES 2.0 iOS support (3.0 later on) [Less]
MongoHub (http://mongohub.todayclose.com/) is a mongodb(http://mongodb.org) GUI application.
This repository is a mac native version of MongoHub. If you are using windows or linux please download use the source
from http://github.com/bububa/MongoHub which is made by Titanium Desktop.
... [More] project is very new. Any issues or bug reports are welcome.
*If you are using the version less than 2.0.8, you need to remove ~/Library/Application\ Support/MongoHub directory and
restart the new version.
[[Last Update 2.2.0]
SSH Tunnel connection support;
Fixed a bug in display ObjectID type fields;
Fixed some UI bugs;
Fixed some memory leaks and random crashes;
Add confirm panel before drop database or collection;
Run queries in a seperate thread so that won't block the UI;
Fixed a bug to install o [Less]
AP3 (I'd pronounce ape) is an AppKit inspired, Houdini wanna be, node-based, network-enabled and put-everything-in-threads Objective-C 3D engine, color-managed 2D raster compositor, real-time and off-line simulation and animation development framework, and it's still under currently one person's
... [More] "help me please!" heavy development, the main usage would be the engine for 3Σ, a full features 3D modeler/2D image editor being written for Étoilé. AP3 will be like AppKit + Gorm, just in 3D while 3Σ aims to be like a full feature multimedia editing application for workstations. In fewer words, it is being developed mainly to compete with Blender, PShops and other mainstream 3D applications. [Less]