Tags : Browse Projects

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OGRE

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  Analyzed 15 days ago

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying ... [More] system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

644K lines of code

36 current contributors

16 days since last commit

140 users on Open Hub

High Activity
4.78462
   
I Use This

Crazy Eddie's GUI System

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  Analyzed 12 days ago

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

202K lines of code

9 current contributors

about 2 months since last commit

56 users on Open Hub

Moderate Activity
4.15
   
I Use This

MyGUI

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  Analyzed 13 days ago

MyGUI is multilayer and overlappable GUI System.

230K lines of code

4 current contributors

2 months since last commit

16 users on Open Hub

Low Activity
5.0
 
I Use This

Rigs of Rods

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  Analyzed over 1 year ago

Rigs of Rods (also known as RoR), is a truck, car, airplane and boat simulator. You can drive, fly or sail in total freedom in an open environment. What makes RoR different to most simulators is its unique soft-body physics.

178K lines of code

0 current contributors

over 4 years since last commit

14 users on Open Hub

Activity Not Available
5.0
 
I Use This

OpenFrag

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  Analyzed 7 months ago

OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session.

952K lines of code

0 current contributors

about 9 years since last commit

9 users on Open Hub

Activity Not Available
5.0
 
I Use This

realXtend Tundra

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  Analyzed 10 days ago

RealXtend Tundra (ex-Naali) is a scriptable 3D internet application development platform. It is aimed primarily for application developers, as a platform for creating networked 3D worlds with customized content.

325K lines of code

0 current contributors

over 1 year since last commit

9 users on Open Hub

Very Low Activity
5.0
 
I Use This
Licenses: Apache-2.0, BSD-2-Clause

Ogitor

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  Analyzed 16 days ago

OGITOR is an attempt to build a general purpose editor to quickly create scenes which can then loaded in an OGRE application for both rapid prototyping purposes and also supplying a WYSWYG editor environment for OGRE.

312K lines of code

0 current contributors

almost 2 years since last commit

7 users on Open Hub

Very Low Activity
5.0
 
I Use This

DungeonHack

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  Analyzed 9 months ago

DungeonHack is a Free / Open Source Software project to build an engine for Role-Playing Games (RPG) that are non-linear with large scale environments. Our goals emphasize procedural generation, modern 3D graphics, and dynamic, interesting worlds and characters. Currently, we are focusing on one such world.

55.9K lines of code

0 current contributors

over 5 years since last commit

5 users on Open Hub

Activity Not Available
4.6
   
I Use This

Rastullahs Lockenpracht

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  Analyzed over 2 years ago

Rastullahs Lockenpracht is a computer roleplaying game with the rules of the German pen and paper rpg system 'The Dark Eye' ('Das Schwarze Auge' in German). We develop an easily extensible 3D rpg engine based on OGRE, Ruby and other mostly Open Source libraries.

435K lines of code

0 current contributors

almost 6 years since last commit

5 users on Open Hub

Activity Not Available
4.75
   
I Use This

Gnoll

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  Analyzed about 3 years ago

Gnoll is a free 3d action/rpg game engine.

24.9K lines of code

0 current contributors

over 7 years since last commit

5 users on Open Hub

Activity Not Available
4.75
   
I Use This