Tags : Browse Projects

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Chromium Cluster Rendering Project

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  No analysis available

Chromium is a system for interactive rendering on clusters of graphics workstations. Various parallel rendering techniques such as sort-first and sort-last may be implemented with Chromium. Furthermore, Chromium allows filtering and manipulation of OpenGL command streams for non-invasive rendering algorithms.

0 lines of code

0 current contributors

0 since last commit

86 users on Open Hub

Activity Not Available
4.36842
   
I Use This
Mostly written in language not available
Licenses: No declared licenses

Pygame

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  Analyzed about 12 hours ago

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

7.74K lines of code

48 current contributors

6 months since last commit

79 users on Open Hub

Low Activity
4.57895
   
I Use This

libgdx

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  Analyzed about 13 hours ago

Libgdx is a Java game development framework that provides a unified API that works across all supported platforms (Windows, Linux, Mac OS X, Android, iOS, HTML5/WebGL). The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to iOS/Android/Javascript ... [More] after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably. Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you. Pick and choose from the features it provides. [Less]

578K lines of code

66 current contributors

4 days since last commit

71 users on Open Hub

Moderate Activity
4.69231
   
I Use This

Celestia

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  Analyzed 1 day ago

Celestia is an OpenGL-based 3D space simulation for Unix and Win32 that lets you travel through the solar system, to the stars, and even beyond the galaxy. Visit over 100,000 stars, 100 solar system bodies, and all known extrasolar planets.

146K lines of code

2 current contributors

10 days since last commit

64 users on Open Hub

High Activity
4.33333
   
I Use This

Crazy Eddie's GUI System

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  No analysis available

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

0 lines of code

14 current contributors

0 since last commit

57 users on Open Hub

Activity Not Available
4.15
   
I Use This
Mostly written in language not available
Licenses: mit

jMonkey Engine

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  Analyzed about 19 hours ago

What is jMonkeyEngine? jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. The framework is programmed entirely in Java aimed at wide accessibility and quick deployment to desktop, web, and mobile platforms. Who is jMonkeyEngine ... [More] for? jMonkeyEngine is not a visual “RPG Maker” or a drag-and-drop “FPS mod”. If you are comfortable writing Java code, you can rely on jMonkeyEngine as your next 3D game’s foundation. jMonkeyEngine is a state-of-the-art starting point for any aspiring 3D games developer. [Less]

849K lines of code

40 current contributors

10 days since last commit

57 users on Open Hub

Moderate Activity
4.54839
   
I Use This

BZFlag - Multiplayer 3D Tank Game

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  Analyzed about 19 hours ago

BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows XP/Vista/7, Linux, Mac OS X 10.6+, and others. An OpenGL accelerator is highly recommended.

186K lines of code

9 current contributors

4 days since last commit

51 users on Open Hub

Low Activity
4.42857
   
I Use This
Licenses: LGPLv2_1, mozilla_p...

LWJGL

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  Analyzed about 8 hours ago

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and ... [More] OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

89.3K lines of code

0 current contributors

over 7 years since last commit

44 users on Open Hub

Inactive
4.57143
   
I Use This

Warzone 2100

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  Analyzed 1 day ago

Warzone 2100 was one of the first 3D RTS games ever. It was released commercially by Pumpkin Studies in 1999, and released in 2004 under the GPL. The Warzone Project wishes to make Warzone 2100 one of top free software games available.

376K lines of code

23 current contributors

4 days since last commit

38 users on Open Hub

High Activity
4.66667
   
I Use This

Irrlicht Engine

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  No analysis available

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

0 lines of code

1 current contributors

0 since last commit

37 users on Open Hub

Activity Not Available
4.08
   
I Use This
Mostly written in language not available
Licenses: zlib_libpng