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cocos2d for iPhone

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  Analyzed over 1 year ago

cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same API, but instead of using python it uses objective-c. Main features: * Platforms: iOS and Mac * Scene management * ... [More] Transitions between scenes * Sprites * Actions * Basic menus and buttons * Integrated physics engine * Particle system * Text rendering support * Texture Atlas support * Tile Map support * Touch/Accelerometer support * Portrait and Landscape mode * Integrated Pause/Resume * Supports PVR and PVRTC images * Language: objective-c * Open Source: Compatible with open and closed source projects * OpenGL 1.5 and OpenGL ES 1.1 based [Less]

0 lines of code

0 current contributors

0 since last commit

43 users on Open Hub

Activity Not Available
4.92308
   
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Mostly written in language not available
Licenses: mit

EFL (Enlightenment Foundation Libraries)

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  Analyzed 1 day ago

The EFL provide both a semi-traditional toolkit set in Elementary (other repo) as well as the object canvas (Evas) and powerful abstracted objects (Edje) that you can combine, mix and match, even layer on top of each other with alpha channels and events in-tact. They also provide an extensive set of ... [More] utility functions that every C developer needs. [Less]

1.17M lines of code

0 current contributors

3 days since last commit

28 users on Open Hub

High Activity
5.0
 
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Licenses: bsd_2clau..., gpl, lgpl21_or...

Kivy

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  Analyzed 2 days ago

Kivy is an open source software library for rapid development of applications that make use of innovative user interfaces, such as multi-touch apps.

79.2K lines of code

59 current contributors

3 days since last commit

11 users on Open Hub

High Activity
5.0
 
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AndEngine

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  Analyzed over 1 year ago

AndEngine is a free 2D OpenGL Game Engine for the Android platform.

40.7K lines of code

0 current contributors

about 7 years since last commit

8 users on Open Hub

Activity Not Available
4.33333
   
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indielib-crossplatform

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  Analyzed over 1 year ago

Indielib is a C++ 2.5d library for game development and fast game prototyping in a really easy way. It was originally written for DirectX 9.0c. This project is the cross platform version of this library. Platforms Windows Linux OSX iOS Renderers OpenGL 1.5 desktop ... [More] support (3.2 later on) OpenGL ES 2.0 iOS support (3.0 later on) [Less]

27.9K lines of code

1 current contributors

about 2 years since last commit

2 users on Open Hub

Activity Not Available
5.0
 
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GeoAR

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Claimed by 52°North Initiative for Geo... Analyzed about 22 hours ago

GeoAR is an (augmented reality) browser for geospatial data for the Android operating system. Its first version is based on a thesis in the context of OpenNoiseMap, which implemented clustering and visualisation of in-situ noise measurements using OpenGL ES, but that was extensively re-implemeneted and a lot more functionality added.

23.2K lines of code

0 current contributors

over 6 years since last commit

1 users on Open Hub

Inactive
5.0
 
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libglespp

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  Analyzed over 1 year ago

libgles++ This library is a work in progress and based on own needs but already working and stable for the little things it does. I'll intend to bring this library up to a fully working 3D engine and any help will be appreciated. libgles++ has been build on the above of many other libraries and ... [More] many others will be introduced, but each library used until now: is open source and under a license that allow commercial use is portable through OSs and at least linux and windows are supported supports Opengl ES as well OpenGL supports x86,x86_64 and ARM architectures [Less]

6.57K lines of code

0 current contributors

almost 5 years since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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OpenBricks

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  Analyzed over 1 year ago

OpenBricks is an enterprise-grade embedded Linux framework that provides easy creation of custom distributions for industrial embedded devices. It features a complete embedded development kit for rapid deployment on x86, ARM, PowerPC and MIPS systems with support for industry leaders. Pick your ... [More] device, select your software bricks and cook your product ! OpenBricks reduces development efforts by abstracting the low-level interface to your device. It supports all Khronos industry standards (OpenGL|ES, OpenVG, OpenMAX …) and major applicative frameworks (Qt, GTK, EFL, SDL) for you to only focus on your end-user application. OpenBricks is an OpenSource framework. It’s the masterpiece framework behind your next design product. OpenBricks currently sustains the GeeXboX project. [Less]

58.6K lines of code

2 current contributors

over 1 year since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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Racesow2D

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  Analyzed about 1 hour ago

13K lines of code

0 current contributors

about 9 years since last commit

1 users on Open Hub

Inactive
0.0
 
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Licenses: No declared licenses

metaquake

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  Analyzed about 1 year ago

An attempt to create single engine for id Software's Quake I, II and III gamecode.

39.6K lines of code

0 current contributors

about 5 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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